diff options
Diffstat (limited to 'clang/test/CodeGenCXX/microsoft-abi-multiple-nonvirtual-inheritance.cpp')
-rw-r--r-- | clang/test/CodeGenCXX/microsoft-abi-multiple-nonvirtual-inheritance.cpp | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/clang/test/CodeGenCXX/microsoft-abi-multiple-nonvirtual-inheritance.cpp b/clang/test/CodeGenCXX/microsoft-abi-multiple-nonvirtual-inheritance.cpp new file mode 100644 index 00000000000..9059e6f028b --- /dev/null +++ b/clang/test/CodeGenCXX/microsoft-abi-multiple-nonvirtual-inheritance.cpp @@ -0,0 +1,147 @@ +// RUN: %clang_cc1 -fno-rtti -emit-llvm %s -o - -cxx-abi microsoft -triple=i386-pc-win32 | FileCheck %s + +struct Left { + virtual void left(); +}; + +struct Right { + virtual void right(); +}; + +struct ChildNoOverride : Left, Right { +}; + +struct ChildOverride : Left, Right { + virtual void left(); + virtual void right(); +}; + +extern "C" void foo(void *); + +void call_left_no_override(ChildNoOverride *child) { +// CHECK: define void @"\01?call_left_no_override +// CHECK: %[[CHILD:.*]] = load %struct.ChildNoOverride + + child->left(); +// Only need to cast 'this' to Left*. +// CHECK: %[[LEFT:.*]] = bitcast %struct.ChildNoOverride* %[[CHILD]] to %struct.Left* +// CHECK: %[[VFPTR:.*]] = bitcast %struct.Left* %[[LEFT]] to void (%struct.Left*)*** +// CHECK: %[[VFTABLE:.*]] = load void (%struct.Left*)*** %[[VFPTR]] +// CHECK: %[[VFUN:.*]] = getelementptr inbounds void (%struct.Left*)** %[[VFTABLE]], i64 0 +// CHECK: %[[VFUN_VALUE:.*]] = load void (%struct.Left*)** %[[VFUN]] +// CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](%struct.Left* %[[LEFT]]) +// CHECK: ret +} + +void ChildOverride::left() { +// CHECK: define x86_thiscallcc void @"\01?left@ChildOverride@@UAEXXZ"(%struct.ChildOverride* %[[THIS:.*]]) +// +// No need to adjust 'this' as the ChildOverride's layout begins with Left. +// CHECK: %[[THIS_ADDR:.*]] = alloca %struct.ChildOverride*, align 4 +// CHECK: store %struct.ChildOverride* %[[THIS]], %struct.ChildOverride** %[[THIS_ADDR]], align 4 + + foo(this); +// CHECK: %[[THIS:.*]] = load %struct.ChildOverride** %[[THIS_ADDR]] +// CHECK: %[[THIS_i8:.*]] = bitcast %struct.ChildOverride* %[[THIS]] to i8* +// CHECK: call void @foo(i8* %[[THIS_i8]]) +// CHECK: ret +} + +void call_left_override(ChildOverride *child) { +// CHECK: define void @"\01?call_left_override +// CHECK: %[[CHILD:.*]] = load %struct.ChildOverride + + child->left(); +// CHECK: %[[VFPTR:.*]] = bitcast %struct.ChildOverride* %[[CHILD]] to void (%struct.ChildOverride*)*** +// CHECK: %[[VFTABLE:.*]] = load void (%struct.ChildOverride*)*** %[[VFPTR]] +// CHECK: %[[VFUN:.*]] = getelementptr inbounds void (%struct.ChildOverride*)** %[[VFTABLE]], i64 0 +// CHECK: %[[VFUN_VALUE:.*]] = load void (%struct.ChildOverride*)** %[[VFUN]] +// +// CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](%struct.ChildOverride* %[[CHILD]]) +// CHECK: ret +} + +void call_right_no_override(ChildNoOverride *child) { +// CHECK: define void @"\01?call_right_no_override +// CHECK: %[[CHILD:.*]] = load %struct.ChildNoOverride + + child->right(); +// When calling a right base's virtual method, one needs to adjust 'this' at +// the caller site. +// +// CHECK: %[[CHILD_i8:.*]] = bitcast %struct.ChildNoOverride* %[[CHILD]] to i8* +// CHECK: %[[RIGHT_i8:.*]] = getelementptr inbounds i8* %[[CHILD_i8]], i32 4 +// CHECK: %[[RIGHT:.*]] = bitcast i8* %[[RIGHT_i8]] to %struct.Right* +// +// CHECK: %[[VFPTR:.*]] = bitcast %struct.Right* %[[RIGHT]] to void (%struct.Right*)*** +// CHECK: %[[VFTABLE:.*]] = load void (%struct.Right*)*** %[[VFPTR]] +// CHECK: %[[VFUN:.*]] = getelementptr inbounds void (%struct.Right*)** %[[VFTABLE]], i64 0 +// CHECK: %[[VFUN_VALUE:.*]] = load void (%struct.Right*)** %[[VFUN]] +// CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](%struct.Right* %[[RIGHT]]) +// CHECK: ret +} + +void ChildOverride::right() { +// CHECK: define x86_thiscallcc void @"\01?right@ChildOverride@@UAEXXZ"(i8* +// +// ChildOverride::right gets 'this' cast to Right* in ECX (i.e. this+4) so we +// need to adjust 'this' before use. +// +// CHECK: %[[THIS_ADDR:.*]] = alloca %struct.ChildOverride*, align 4 +// CHECK: %[[THIS_i8:.*]] = getelementptr i8* %[[ECX:.*]], i64 -4 +// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.ChildOverride* +// CHECK: store %struct.ChildOverride* %[[THIS]], %struct.ChildOverride** %[[THIS_ADDR]], align 4 + + foo(this); +// CHECK: %[[THIS:.*]] = load %struct.ChildOverride** %[[THIS_ADDR]] +// CHECK: %[[THIS_PARAM:.*]] = bitcast %struct.ChildOverride* %[[THIS]] to i8* +// CHECK: call void @foo(i8* %[[THIS_PARAM]]) +// CHECK: ret +} + +void call_right_override(ChildOverride *child) { +// CHECK: define void @"\01?call_right_override +// CHECK: %[[CHILD:.*]] = load %struct.ChildOverride + + child->right(); +// When calling a right child's virtual method, one needs to adjust 'this' at +// the caller site. +// +// CHECK: %[[CHILD_i8:.*]] = bitcast %struct.ChildOverride* %[[CHILD]] to i8* +// +// CHECK: %[[VFPTR_i8:.*]] = getelementptr inbounds i8* %[[CHILD_i8]], i64 4 +// CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to void (i8*)*** +// CHECK: %[[VFTABLE:.*]] = load void (i8*)*** %[[VFPTR]] +// CHECK: %[[VFUN:.*]] = getelementptr inbounds void (i8*)** %[[VFTABLE]], i64 0 +// CHECK: %[[VFUN_VALUE:.*]] = load void (i8*)** %[[VFUN]] +// +// CHECK: %[[CHILD_i8:.*]] = bitcast %struct.ChildOverride* %[[CHILD]] to i8* +// CHECK: %[[RIGHT:.*]] = getelementptr inbounds i8* %[[CHILD_i8]], i64 4 +// +// CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](i8* %[[RIGHT]]) +// CHECK: ret +} + +struct GrandchildOverride : ChildOverride { + virtual void right(); +}; + +void GrandchildOverride::right() { +// CHECK: define x86_thiscallcc void @"\01?right@GrandchildOverride@@UAEXXZ"(i8* +// +// CHECK: %[[THIS_ADDR:.*]] = alloca %struct.GrandchildOverride*, align 4 +// CHECK: %[[THIS_i8:.*]] = getelementptr i8* %[[ECX:.*]], i64 -4 +// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.GrandchildOverride* +// CHECK: store %struct.GrandchildOverride* %[[THIS]], %struct.GrandchildOverride** %[[THIS_ADDR]], align 4 + + foo(this); +// CHECK: %[[THIS:.*]] = load %struct.GrandchildOverride** %[[THIS_ADDR]] +// CHECK: %[[THIS_PARAM:.*]] = bitcast %struct.GrandchildOverride* %[[THIS]] to i8* +// CHECK: call void @foo(i8* %[[THIS_PARAM]]) +// CHECK: ret +} + +void call_grandchild_right(GrandchildOverride *obj) { + // Just make sure we don't crash. + obj->right(); +} |