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-rw-r--r--clang/test/CodeGenCXX/microsoft-abi-exceptions.cpp63
1 files changed, 38 insertions, 25 deletions
diff --git a/clang/test/CodeGenCXX/microsoft-abi-exceptions.cpp b/clang/test/CodeGenCXX/microsoft-abi-exceptions.cpp
index 6731c0effb0..ecce71d6c5c 100644
--- a/clang/test/CodeGenCXX/microsoft-abi-exceptions.cpp
+++ b/clang/test/CodeGenCXX/microsoft-abi-exceptions.cpp
@@ -14,17 +14,21 @@ void HasEHCleanup() {
}
// With exceptions, we need to clean up at least one of these temporaries.
-// WIN32: define void @"\01?HasEHCleanup@@YAXXZ"() {{.*}} {
-// First one doesn't have any cleanups, no need for invoke.
-// WIN32: call void @"\01?getA@@YA?AUA@@XZ"(%struct.A* sret %{{.*}})
+// WIN32-LABEL: define void @"\01?HasEHCleanup@@YAXXZ"() {{.*}} {
+// WIN32: %[[base:.*]] = call i8* @llvm.stacksave()
+// If this call throws, we have to restore the stack.
+// WIN32: invoke void @"\01?getA@@YA?AUA@@XZ"(%struct.A* sret %{{.*}})
// If this call throws, we have to cleanup the first temporary.
// WIN32: invoke void @"\01?getA@@YA?AUA@@XZ"(%struct.A* sret %{{.*}})
-// If this call throws, we already popped our cleanups
-// WIN32: call i32 @"\01?TakesTwo@@YAHUA@@0@Z"
+// If this call throws, we have to cleanup the stacksave.
+// WIN32: invoke i32 @"\01?TakesTwo@@YAHUA@@0@Z"
+// WIN32: call void @llvm.stackrestore(i8* %[[base]])
// WIN32: ret void
//
// There should be one dtor call for unwinding from the second getA.
// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
+// WIN32-NOT: @"\01??1A@@QAE@XZ"
+// WIN32: call void @llvm.stackrestore
// WIN32: }
void TakeRef(const A &a);
@@ -32,20 +36,28 @@ int HasDeactivatedCleanups() {
return TakesTwo((TakeRef(A()), A()), (TakeRef(A()), A()));
}
-// WIN32: define i32 @"\01?HasDeactivatedCleanups@@YAHXZ"() {{.*}} {
+// WIN32-LABEL: define i32 @"\01?HasDeactivatedCleanups@@YAHXZ"() {{.*}} {
// WIN32: %[[isactive:.*]] = alloca i1
-// WIN32: call x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
+// WIN32: call i8* @llvm.stacksave()
+// WIN32: %[[argmem:.*]] = alloca [[argmem_ty:<{ %struct.A, %struct.A }>]], inalloca
+// WIN32: %[[arg1:.*]] = getelementptr inbounds [[argmem_ty]]* %[[argmem]], i32 0, i32 1
+// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
// WIN32: invoke void @"\01?TakeRef@@YAXABUA@@@Z"
-// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %[[arg1:.*]])
+//
+// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %[[arg1]])
// WIN32: store i1 true, i1* %[[isactive]]
+//
+// WIN32: %[[arg0:.*]] = getelementptr inbounds [[argmem_ty]]* %[[argmem]], i32 0, i32 0
// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
// WIN32: invoke void @"\01?TakeRef@@YAXABUA@@@Z"
// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
// WIN32: store i1 false, i1* %[[isactive]]
-// WIN32: invoke i32 @"\01?TakesTwo@@YAHUA@@0@Z"
+//
+// WIN32: invoke i32 @"\01?TakesTwo@@YAHUA@@0@Z"([[argmem_ty]]* inalloca %[[argmem]])
+// WIN32: call void @llvm.stackrestore
// Destroy the two const ref temporaries.
// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
-// WIN32: call x86_thiscallcc void @"\01??1A@@QAE@XZ"
+// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
// WIN32: ret i32
//
// Conditionally destroy arg1.
@@ -60,20 +72,22 @@ int HasConditionalCleanup(bool cond) {
return (cond ? TakesTwo(A(), A()) : CouldThrow());
}
-// WIN32: define i32 @"\01?HasConditionalCleanup@@YAH_N@Z"(i1 zeroext %{{.*}}) {{.*}} {
+// WIN32-LABEL: define i32 @"\01?HasConditionalCleanup@@YAH_N@Z"(i1 zeroext %{{.*}}) {{.*}} {
// WIN32: store i1 false
// WIN32: br i1
-// No cleanups, so we call and then activate a cleanup if it succeeds.
-// WIN32: call x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %[[arg1:.*]])
+// WIN32: call i8* @llvm.stacksave()
+// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %{{.*}})
// WIN32: store i1 true
-// Now we have a cleanup for the first aggregate, so we invoke.
// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %{{.*}})
-// Now we have no cleanups because TakeTwo will destruct both args.
-// WIN32: call i32 @"\01?TakesTwo@@YAHUA@@0@Z"
-// Still no cleanups, so call.
+// WIN32: invoke i32 @"\01?TakesTwo@@YAHUA@@0@Z"
+// WIN32: call void @llvm.stackrestore
+//
// WIN32: call i32 @"\01?CouldThrow@@YAHXZ"()
-// Somewhere in the landing pad for our single invoke, call the dtor.
-// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %[[arg1]])
+//
+// Only one dtor in the invoke for arg1
+// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"({{.*}})
+// WIN32-NOT: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
+// WIN32: call void @llvm.stackrestore
// WIN32: }
// Now test both.
@@ -81,8 +95,7 @@ int HasConditionalDeactivatedCleanups(bool cond) {
return (cond ? TakesTwo((TakeRef(A()), A()), (TakeRef(A()), A())) : CouldThrow());
}
-// WIN32: define i32 @"\01?HasConditionalDeactivatedCleanups@@YAH_N@Z"{{.*}} {
-// WIN32: %[[arg1:.*]] = alloca %struct.A, align 4
+// WIN32-LABEL: define i32 @"\01?HasConditionalDeactivatedCleanups@@YAH_N@Z"{{.*}} {
// WIN32: alloca i1
// WIN32: %[[arg1_cond:.*]] = alloca i1
// Start all four cleanups as deactivated.
@@ -92,10 +105,10 @@ int HasConditionalDeactivatedCleanups(bool cond) {
// WIN32: store i1 false
// WIN32: br i1
// True condition.
-// WIN32: call x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
+// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
// WIN32: store i1 true
// WIN32: invoke void @"\01?TakeRef@@YAXABUA@@@Z"
-// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"(%struct.A* %[[arg1]])
+// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
// WIN32: store i1 true, i1* %[[arg1_cond]]
// WIN32: invoke x86_thiscallcc %struct.A* @"\01??0A@@QAE@XZ"
// WIN32: store i1 true
@@ -108,13 +121,13 @@ int HasConditionalDeactivatedCleanups(bool cond) {
// WIN32: invoke i32 @"\01?CouldThrow@@YAHXZ"()
// Two normal cleanups for TakeRef args.
// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
-// WIN32: call x86_thiscallcc void @"\01??1A@@QAE@XZ"
+// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
// WIN32: ret i32
//
// Somewhere in the landing pad soup, we conditionally destroy arg1.
// WIN32: %[[isactive:.*]] = load i1* %[[arg1_cond]]
// WIN32: br i1 %[[isactive]]
-// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"(%struct.A* %[[arg1]])
+// WIN32: invoke x86_thiscallcc void @"\01??1A@@QAE@XZ"
// WIN32: }
namespace crash_on_partial_destroy {
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