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-rw-r--r--clang/lib/StaticAnalyzer/Checker.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/clang/lib/StaticAnalyzer/Checker.cpp b/clang/lib/StaticAnalyzer/Checker.cpp
index 2ee910f8dff..c5112339c5d 100644
--- a/clang/lib/StaticAnalyzer/Checker.cpp
+++ b/clang/lib/StaticAnalyzer/Checker.cpp
@@ -24,7 +24,7 @@ CheckerContext::~CheckerContext() {
// without actually generated a new node. We also shouldn't autotransition
// if we are building sinks or we generated a node and decided to not
// add it as a transition.
- if (Dst.size() == size && !B.BuildSinks && !B.HasGeneratedNode) {
+ if (Dst.size() == size && !B.BuildSinks && !B.hasGeneratedNode) {
if (ST && ST != B.GetState(Pred)) {
static int autoTransitionTag = 0;
addTransition(ST, &autoTransitionTag);
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