diff options
Diffstat (limited to 'clang/lib/CodeGen')
-rw-r--r-- | clang/lib/CodeGen/CGException.cpp | 2 | ||||
-rw-r--r-- | clang/lib/CodeGen/CodeGenModule.cpp | 2 | ||||
-rw-r--r-- | clang/lib/CodeGen/TargetInfo.cpp | 5 |
3 files changed, 5 insertions, 4 deletions
diff --git a/clang/lib/CodeGen/CGException.cpp b/clang/lib/CodeGen/CGException.cpp index ac5fc221f41..614b42c769b 100644 --- a/clang/lib/CodeGen/CGException.cpp +++ b/clang/lib/CodeGen/CGException.cpp @@ -266,7 +266,7 @@ static bool PersonalityHasOnlyCXXUses(llvm::Constant *Fn) { /// when it really needs it. void CodeGenModule::SimplifyPersonality() { // For now, this is really a Darwin-specific operation. - if (Context.Target.getTriple().getOS() != llvm::Triple::Darwin) + if (Context.Target.getTriple().isOSDarwin()) return; // If we're not in ObjC++ -fexceptions, there's nothing to do. diff --git a/clang/lib/CodeGen/CodeGenModule.cpp b/clang/lib/CodeGen/CodeGenModule.cpp index 440fb47295c..39faee74bcf 100644 --- a/clang/lib/CodeGen/CodeGenModule.cpp +++ b/clang/lib/CodeGen/CodeGenModule.cpp @@ -150,7 +150,7 @@ void CodeGenModule::DecorateInstruction(llvm::Instruction *Inst, } bool CodeGenModule::isTargetDarwin() const { - return getContext().Target.getTriple().getOS() == llvm::Triple::Darwin; + return getContext().Target.getTriple().isOSDarwin(); } void CodeGenModule::Error(SourceLocation loc, llvm::StringRef error) { diff --git a/clang/lib/CodeGen/TargetInfo.cpp b/clang/lib/CodeGen/TargetInfo.cpp index 4d05dd28fe8..a98579e05d1 100644 --- a/clang/lib/CodeGen/TargetInfo.cpp +++ b/clang/lib/CodeGen/TargetInfo.cpp @@ -2845,10 +2845,11 @@ const TargetCodeGenInfo &CodeGenModule::getTargetCodeGenInfo() { return *(TheTargetCodeGenInfo = new MSP430TargetCodeGenInfo(Types)); case llvm::Triple::x86: - switch (Triple.getOS()) { - case llvm::Triple::Darwin: + if (Triple.isOSDarwin()) return *(TheTargetCodeGenInfo = new X86_32TargetCodeGenInfo(Types, true, true)); + + switch (Triple.getOS()) { case llvm::Triple::Cygwin: case llvm::Triple::MinGW32: case llvm::Triple::AuroraUX: |