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-rw-r--r--clang/lib/CodeGen/CGCall.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/clang/lib/CodeGen/CGCall.cpp b/clang/lib/CodeGen/CGCall.cpp
index 2922a215ade..b73ad9e4fb5 100644
--- a/clang/lib/CodeGen/CGCall.cpp
+++ b/clang/lib/CodeGen/CGCall.cpp
@@ -2692,7 +2692,7 @@ void CallArgList::allocateArgumentMemory(CodeGenFunction &CGF) {
// Save the stack.
llvm::Function *F = CGF.CGM.getIntrinsic(llvm::Intrinsic::stacksave);
- StackBase = CGF.Builder.CreateCall(F, "inalloca.save");
+ StackBase = CGF.Builder.CreateCall(F, {}, "inalloca.save");
// Control gets really tied up in landing pads, so we have to spill the
// stacksave to an alloca to avoid violating SSA form.
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