diff options
Diffstat (limited to 'clang/lib/Basic')
-rw-r--r-- | clang/lib/Basic/FileManager.cpp | 131 | ||||
-rw-r--r-- | clang/lib/Basic/FileSystemStatCache.cpp | 48 |
2 files changed, 59 insertions, 120 deletions
diff --git a/clang/lib/Basic/FileManager.cpp b/clang/lib/Basic/FileManager.cpp index 079b7fffb60..af9b2663cbf 100644 --- a/clang/lib/Basic/FileManager.cpp +++ b/clang/lib/Basic/FileManager.cpp @@ -63,91 +63,16 @@ FileEntry::~FileEntry() { if (FD != -1) ::close(FD); } -bool FileEntry::isNamedPipe() const { - return S_ISFIFO(FileMode); -} - -//===----------------------------------------------------------------------===// -// Windows. -//===----------------------------------------------------------------------===// - -#ifdef LLVM_ON_WIN32 - -namespace { - static std::string GetFullPath(const char *relPath) { - char *absPathStrPtr = _fullpath(NULL, relPath, 0); - assert(absPathStrPtr && "_fullpath() returned NULL!"); - - std::string absPath(absPathStrPtr); - - free(absPathStrPtr); - return absPath; - } -} - -class FileManager::UniqueDirContainer { - /// UniqueDirs - Cache from full path to existing directories/files. - /// - llvm::StringMap<DirectoryEntry> UniqueDirs; - -public: - /// getDirectory - Return an existing DirectoryEntry with the given - /// name if there is already one; otherwise create and return a - /// default-constructed DirectoryEntry. - DirectoryEntry &getDirectory(const char *Name, - const struct stat & /*StatBuf*/) { - std::string FullPath(GetFullPath(Name)); - return UniqueDirs.GetOrCreateValue(FullPath).getValue(); - } - - size_t size() const { return UniqueDirs.size(); } -}; - -class FileManager::UniqueFileContainer { - /// UniqueFiles - Cache from full path to existing directories/files. - /// - llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles; - -public: - /// getFile - Return an existing FileEntry with the given name if - /// there is already one; otherwise create and return a - /// default-constructed FileEntry. - FileEntry &getFile(const char *Name, const struct stat & /*StatBuf*/) { - std::string FullPath(GetFullPath(Name)); - - // Lowercase string because Windows filesystem is case insensitive. - FullPath = StringRef(FullPath).lower(); - return UniqueFiles.GetOrCreateValue(FullPath).getValue(); - } - - size_t size() const { return UniqueFiles.size(); } - - void erase(const FileEntry *Entry) { - std::string FullPath(GetFullPath(Entry->getName())); - - // Lowercase string because Windows filesystem is case insensitive. - FullPath = StringRef(FullPath).lower(); - UniqueFiles.erase(FullPath); - } -}; - -//===----------------------------------------------------------------------===// -// Unix-like Systems. -//===----------------------------------------------------------------------===// - -#else - class FileManager::UniqueDirContainer { /// UniqueDirs - Cache from ID's to existing directories/files. - std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs; + std::map<llvm::sys::fs::UniqueID, DirectoryEntry> UniqueDirs; public: /// getDirectory - Return an existing DirectoryEntry with the given /// ID's if there is already one; otherwise create and return a /// default-constructed DirectoryEntry. - DirectoryEntry &getDirectory(const char * /*Name*/, - const struct stat &StatBuf) { - return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)]; + DirectoryEntry &getDirectory(const llvm::sys::fs::UniqueID &UniqueID) { + return UniqueDirs[UniqueID]; } size_t size() const { return UniqueDirs.size(); } @@ -161,12 +86,10 @@ public: /// getFile - Return an existing FileEntry with the given ID's if /// there is already one; otherwise create and return a /// default-constructed FileEntry. - FileEntry &getFile(const char * /*Name*/, const struct stat &StatBuf) { - return - const_cast<FileEntry&>( - *UniqueFiles.insert(FileEntry(StatBuf.st_dev, - StatBuf.st_ino, - StatBuf.st_mode)).first); + FileEntry &getFile(llvm::sys::fs::UniqueID UniqueID, bool IsNamedPipe, + bool InPCH) { + return const_cast<FileEntry &>( + *UniqueFiles.insert(FileEntry(UniqueID, IsNamedPipe, InPCH)).first); } size_t size() const { return UniqueFiles.size(); } @@ -174,8 +97,6 @@ public: void erase(const FileEntry *Entry) { UniqueFiles.erase(*Entry); } }; -#endif - //===----------------------------------------------------------------------===// // Common logic. //===----------------------------------------------------------------------===// @@ -323,8 +244,8 @@ const DirectoryEntry *FileManager::getDirectory(StringRef DirName, const char *InterndDirName = NamedDirEnt.getKeyData(); // Check to see if the directory exists. - struct stat StatBuf; - if (getStatValue(InterndDirName, StatBuf, false, 0/*directory lookup*/)) { + FileData Data; + if (getStatValue(InterndDirName, Data, false, 0 /*directory lookup*/)) { // There's no real directory at the given path. if (!CacheFailure) SeenDirEntries.erase(DirName); @@ -335,7 +256,8 @@ const DirectoryEntry *FileManager::getDirectory(StringRef DirName, // same inode (this occurs on Unix-like systems when one dir is // symlinked to another, for example) or the same path (on // Windows). - DirectoryEntry &UDE = UniqueRealDirs.getDirectory(InterndDirName, StatBuf); + DirectoryEntry &UDE = + UniqueRealDirs.getDirectory(Data.UniqueID); NamedDirEnt.setValue(&UDE); if (!UDE.getName()) { @@ -388,8 +310,8 @@ const FileEntry *FileManager::getFile(StringRef Filename, bool openFile, // Nope, there isn't. Check to see if the file exists. int FileDescriptor = -1; - struct stat StatBuf; - if (getStatValue(InterndFileName, StatBuf, true, + FileData Data; + if (getStatValue(InterndFileName, Data, true, openFile ? &FileDescriptor : 0)) { // There's no real file at the given path. if (!CacheFailure) @@ -405,7 +327,8 @@ const FileEntry *FileManager::getFile(StringRef Filename, bool openFile, // It exists. See if we have already opened a file with the same inode. // This occurs when one dir is symlinked to another, for example. - FileEntry &UFE = UniqueRealFiles.getFile(InterndFileName, StatBuf); + FileEntry &UFE = + UniqueRealFiles.getFile(Data.UniqueID, Data.IsNamedPipe, Data.InPCH); NamedFileEnt.setValue(&UFE); if (UFE.getName()) { // Already have an entry with this inode, return it. @@ -420,8 +343,8 @@ const FileEntry *FileManager::getFile(StringRef Filename, bool openFile, // FIXME: Change the name to be a char* that points back to the // 'SeenFileEntries' key. UFE.Name = InterndFileName; - UFE.Size = StatBuf.st_size; - UFE.ModTime = StatBuf.st_mtime; + UFE.Size = Data.Size; + UFE.ModTime = Data.ModTime; UFE.Dir = DirInfo; UFE.UID = NextFileUID++; UFE.FD = FileDescriptor; @@ -458,12 +381,12 @@ FileManager::getVirtualFile(StringRef Filename, off_t Size, "The directory of a virtual file should already be in the cache."); // Check to see if the file exists. If so, drop the virtual file - struct stat StatBuf; + FileData Data; const char *InterndFileName = NamedFileEnt.getKeyData(); - if (getStatValue(InterndFileName, StatBuf, true, 0) == 0) { - StatBuf.st_size = Size; - StatBuf.st_mtime = ModificationTime; - UFE = &UniqueRealFiles.getFile(InterndFileName, StatBuf); + if (getStatValue(InterndFileName, Data, true, 0) == 0) { + Data.Size = Size; + Data.ModTime = ModificationTime; + UFE = &UniqueRealFiles.getFile(Data.UniqueID, Data.IsNamedPipe, Data.InPCH); NamedFileEnt.setValue(UFE); @@ -572,19 +495,19 @@ getBufferForFile(StringRef Filename, std::string *ErrorStr) { /// if the path points to a virtual file or does not exist, or returns /// false if it's an existent real file. If FileDescriptor is NULL, /// do directory look-up instead of file look-up. -bool FileManager::getStatValue(const char *Path, struct stat &StatBuf, - bool isFile, int *FileDescriptor) { +bool FileManager::getStatValue(const char *Path, FileData &Data, bool isFile, + int *FileDescriptor) { // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be // absolute! if (FileSystemOpts.WorkingDir.empty()) - return FileSystemStatCache::get(Path, StatBuf, isFile, FileDescriptor, + return FileSystemStatCache::get(Path, Data, isFile, FileDescriptor, StatCache.get()); SmallString<128> FilePath(Path); FixupRelativePath(FilePath); - return FileSystemStatCache::get(FilePath.c_str(), StatBuf, - isFile, FileDescriptor, StatCache.get()); + return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, + FileDescriptor, StatCache.get()); } bool FileManager::getNoncachedStatValue(StringRef Path, diff --git a/clang/lib/Basic/FileSystemStatCache.cpp b/clang/lib/Basic/FileSystemStatCache.cpp index b71259e0d5c..7a01bffcd95 100644 --- a/clang/lib/Basic/FileSystemStatCache.cpp +++ b/clang/lib/Basic/FileSystemStatCache.cpp @@ -30,6 +30,16 @@ using namespace clang; void FileSystemStatCache::anchor() { } +static void copyStatusToFileData(const llvm::sys::fs::file_status &Status, + FileData &Data) { + Data.Size = Status.getSize(); + Data.ModTime = Status.getLastModificationTime().toEpochTime(); + Data.UniqueID = Status.getUniqueID(); + Data.IsDirectory = is_directory(Status); + Data.IsNamedPipe = Status.type() == llvm::sys::fs::file_type::fifo_file; + Data.InPCH = false; +} + /// FileSystemStatCache::get - Get the 'stat' information for the specified /// path, using the cache to accelerate it if possible. This returns true if /// the path does not exist or false if it exists. @@ -39,19 +49,24 @@ void FileSystemStatCache::anchor() { } /// success for directories (not files). On a successful file lookup, the /// implementation can optionally fill in FileDescriptor with a valid /// descriptor and the client guarantees that it will close it. -bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf, - bool isFile, int *FileDescriptor, - FileSystemStatCache *Cache) { +bool FileSystemStatCache::get(const char *Path, FileData &Data, bool isFile, + int *FileDescriptor, FileSystemStatCache *Cache) { LookupResult R; bool isForDir = !isFile; // If we have a cache, use it to resolve the stat query. if (Cache) - R = Cache->getStat(Path, StatBuf, isFile, FileDescriptor); + R = Cache->getStat(Path, Data, isFile, FileDescriptor); else if (isForDir || !FileDescriptor) { // If this is a directory or a file descriptor is not needed and we have // no cache, just go to the file system. - R = ::stat(Path, &StatBuf) != 0 ? CacheMissing : CacheExists; + llvm::sys::fs::file_status Status; + if (llvm::sys::fs::status(Path, Status)) { + R = CacheMissing; + } else { + R = CacheExists; + copyStatusToFileData(Status, Data); + } } else { // Otherwise, we have to go to the filesystem. We can always just use // 'stat' here, but (for files) the client is asking whether the file exists @@ -69,9 +84,11 @@ bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf, // Otherwise, the open succeeded. Do an fstat to get the information // about the file. We'll end up returning the open file descriptor to the // client to do what they please with it. - if (::fstat(*FileDescriptor, &StatBuf) == 0) + llvm::sys::fs::file_status Status; + if (!llvm::sys::fs::status(*FileDescriptor, Status)) { R = CacheExists; - else { + copyStatusToFileData(Status, Data); + } else { // fstat rarely fails. If it does, claim the initial open didn't // succeed. R = CacheMissing; @@ -86,7 +103,7 @@ bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf, // If the path exists, make sure that its "directoryness" matches the clients // demands. - if (S_ISDIR(StatBuf.st_mode) != isForDir) { + if (Data.IsDirectory != isForDir) { // If not, close the file if opened. if (FileDescriptor && *FileDescriptor != -1) { ::close(*FileDescriptor); @@ -99,12 +116,11 @@ bool FileSystemStatCache::get(const char *Path, struct stat &StatBuf, return false; } - MemorizeStatCalls::LookupResult -MemorizeStatCalls::getStat(const char *Path, struct stat &StatBuf, - bool isFile, int *FileDescriptor) { - LookupResult Result = statChained(Path, StatBuf, isFile, FileDescriptor); - +MemorizeStatCalls::getStat(const char *Path, FileData &Data, bool isFile, + int *FileDescriptor) { + LookupResult Result = statChained(Path, Data, isFile, FileDescriptor); + // Do not cache failed stats, it is easy to construct common inconsistent // situations if we do, and they are not important for PCH performance (which // currently only needs the stats to construct the initial FileManager @@ -113,8 +129,8 @@ MemorizeStatCalls::getStat(const char *Path, struct stat &StatBuf, return Result; // Cache file 'stat' results and directories with absolutely paths. - if (!S_ISDIR(StatBuf.st_mode) || llvm::sys::path::is_absolute(Path)) - StatCalls[Path] = StatBuf; - + if (!Data.IsDirectory || llvm::sys::path::is_absolute(Path)) + StatCalls[Path] = Data; + return Result; } |