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-rw-r--r--llvm/lib/Target/X86/X86TargetMachine.cpp3
-rw-r--r--llvm/test/CodeGen/X86/avx-vzeroupper.ll9
2 files changed, 0 insertions, 12 deletions
diff --git a/llvm/lib/Target/X86/X86TargetMachine.cpp b/llvm/lib/Target/X86/X86TargetMachine.cpp
index fac3a45b2cc..0e7e4c0c84a 100644
--- a/llvm/lib/Target/X86/X86TargetMachine.cpp
+++ b/llvm/lib/Target/X86/X86TargetMachine.cpp
@@ -270,9 +270,6 @@ void X86PassConfig::addPreEmitPass() {
if (getOptLevel() != CodeGenOpt::None)
addPass(createExecutionDependencyFixPass(&X86::VR128RegClass));
- if (TM->getTargetTriple().isPS4CPU())
- UseVZeroUpper = false;
-
if (UseVZeroUpper)
addPass(createX86IssueVZeroUpperPass());
diff --git a/llvm/test/CodeGen/X86/avx-vzeroupper.ll b/llvm/test/CodeGen/X86/avx-vzeroupper.ll
index 976c9a8a1ae..a16dc70e81c 100644
--- a/llvm/test/CodeGen/X86/avx-vzeroupper.ll
+++ b/llvm/test/CodeGen/X86/avx-vzeroupper.ll
@@ -1,13 +1,4 @@
; RUN: llc < %s -x86-use-vzeroupper -mtriple=x86_64-apple-darwin -mattr=+avx | FileCheck %s
-; RUN: llc < %s -mtriple=x86_64-scei-ps4 -mattr=+avx | FileCheck --check-prefix=PS4 %s
-
-; The Jaguar (AMD Family 16h) cores in the PS4 don't benefit from vzeroupper.
-; At most, the benefit is "garbage collecting" def'd upper parts of the ymm
-; registers, but the core has so many FP phys regs that this benefit of freeing
-; up the upper parts is for now not worth it. Unlike Intel, there is no
-; performance hazard to def'ing the lower parts of a ymm without clearing the
-; upper part.
-; PS4-NOT: vzeroupper
declare i32 @foo()
declare <4 x float> @do_sse(<4 x float>)
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