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-rw-r--r--llvm/lib/Target/X86/X86FloatingPoint.cpp2
-rw-r--r--llvm/test/CodeGen/X86/inline-asm-fpstack3.ll15
2 files changed, 16 insertions, 1 deletions
diff --git a/llvm/lib/Target/X86/X86FloatingPoint.cpp b/llvm/lib/Target/X86/X86FloatingPoint.cpp
index ed4eb444e9c..abacdb2f9b6 100644
--- a/llvm/lib/Target/X86/X86FloatingPoint.cpp
+++ b/llvm/lib/Target/X86/X86FloatingPoint.cpp
@@ -996,7 +996,7 @@ void FPS::handleSpecialFP(MachineBasicBlock::iterator &I) {
// it is possible for FP0 to be alive after this instruction.
if (!MI->killsRegister(X86::FP0)) {
// Duplicate ST0
- duplicateToTop(0, 0, I);
+ duplicateToTop(0, 7 /*temp register*/, I);
}
--StackTop; // "Forget" we have something on the top of stack!
break;
diff --git a/llvm/test/CodeGen/X86/inline-asm-fpstack3.ll b/llvm/test/CodeGen/X86/inline-asm-fpstack3.ll
new file mode 100644
index 00000000000..ac89a1d9ad5
--- /dev/null
+++ b/llvm/test/CodeGen/X86/inline-asm-fpstack3.ll
@@ -0,0 +1,15 @@
+; RUN: llvm-as < %s | llc -march=x86 > %t
+; RUN: grep {fld %%st(0)} %t
+; PR4459
+
+declare x86_fp80 @ceil(x86_fp80)
+
+declare void @test(x86_fp80)
+
+define void @test2(x86_fp80 %a) {
+entry:
+ %0 = call x86_fp80 @ceil(x86_fp80 %a)
+ call void asm sideeffect "fistpl $0", "{st}"( x86_fp80 %0)
+ call void @test(x86_fp80 %0 )
+ ret void
+}
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