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| author | Arnold Schwaighofer <aschwaighofer@apple.com> | 2014-08-07 22:47:27 +0000 |
|---|---|---|
| committer | Arnold Schwaighofer <aschwaighofer@apple.com> | 2014-08-07 22:47:27 +0000 |
| commit | 4fb3c474560d58c04fc6e27aef78a74c91a30d92 (patch) | |
| tree | b6ecfda2f76646bdd47ff27b2a9392d2759162c8 /llvm | |
| parent | 03c67849d12e8c53a636e873cef669d89dcc95af (diff) | |
| download | bcm5719-llvm-4fb3c474560d58c04fc6e27aef78a74c91a30d92.tar.gz bcm5719-llvm-4fb3c474560d58c04fc6e27aef78a74c91a30d92.zip | |
SLPVectorizer: Use the type of the value loaded/stored to get the ABI alignment
We were using the pointer type which is incorrect.
llvm-svn: 215162
Diffstat (limited to 'llvm')
| -rw-r--r-- | llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp | 5 | ||||
| -rw-r--r-- | llvm/test/Transforms/SLPVectorizer/X86/align.ll | 30 |
2 files changed, 32 insertions, 3 deletions
diff --git a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp index d73e746d1ea..9fea4450a10 100644 --- a/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp +++ b/llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp @@ -1990,6 +1990,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) { setInsertPointAfterBundle(E->Scalars); LoadInst *LI = cast<LoadInst>(VL0); + Type *ScalarLoadTy = LI->getType(); unsigned AS = LI->getPointerAddressSpace(); Value *VecPtr = Builder.CreateBitCast(LI->getPointerOperand(), @@ -1997,7 +1998,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) { unsigned Alignment = LI->getAlignment(); LI = Builder.CreateLoad(VecPtr); if (!Alignment) - Alignment = DL->getABITypeAlignment(LI->getPointerOperand()->getType()); + Alignment = DL->getABITypeAlignment(ScalarLoadTy); LI->setAlignment(Alignment); E->VectorizedValue = LI; ++NumVectorInstructions; @@ -2019,7 +2020,7 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E) { VecTy->getPointerTo(AS)); StoreInst *S = Builder.CreateStore(VecValue, VecPtr); if (!Alignment) - Alignment = DL->getABITypeAlignment(SI->getPointerOperand()->getType()); + Alignment = DL->getABITypeAlignment(SI->getValueOperand()->getType()); S->setAlignment(Alignment); E->VectorizedValue = S; ++NumVectorInstructions; diff --git a/llvm/test/Transforms/SLPVectorizer/X86/align.ll b/llvm/test/Transforms/SLPVectorizer/X86/align.ll index f5865733ccb..ce806202506 100644 --- a/llvm/test/Transforms/SLPVectorizer/X86/align.ll +++ b/llvm/test/Transforms/SLPVectorizer/X86/align.ll @@ -4,7 +4,7 @@ target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f3 target triple = "x86_64-apple-macosx10.8.0" ; Simple 3-pair chain with loads and stores -; CHECK: test1 +; CHECK-LABEL: @test1 define void @test1(double* %a, double* %b, double* %c) { entry: %agg.tmp.i.i.sroa.0 = alloca [3 x double], align 16 @@ -25,3 +25,31 @@ entry: ; CHECK: ret ret void } + +; Float has 4 byte abi alignment on x86_64. We must use the alignmnet of the +; value being loaded/stored not the alignment of the pointer type. + +; CHECK-LABEL: @test2 +; CHECK-NOT: align 8 +; CHECK: load <4 x float>{{.*}}, align 4 +; CHECK: store <4 x float>{{.*}}, align 4 +; CHECK: ret + +define void @test2(float * %a, float * %b) { +entry: + %l0 = load float* %a + %a1 = getelementptr inbounds float* %a, i64 1 + %l1 = load float* %a1 + %a2 = getelementptr inbounds float* %a, i64 2 + %l2 = load float* %a2 + %a3 = getelementptr inbounds float* %a, i64 3 + %l3 = load float* %a3 + store float %l0, float* %b + %b1 = getelementptr inbounds float* %b, i64 1 + store float %l1, float* %b1 + %b2 = getelementptr inbounds float* %b, i64 2 + store float %l2, float* %b2 + %b3 = getelementptr inbounds float* %b, i64 3 + store float %l3, float* %b3 + ret void +} |

