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author | Jake Ehrlich <jakehehrlich@google.com> | 2018-03-07 20:33:02 +0000 |
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committer | Jake Ehrlich <jakehehrlich@google.com> | 2018-03-07 20:33:02 +0000 |
commit | 8b831c1d5adfaacb961cfb0d41afe07e279d5a71 (patch) | |
tree | ffcdc6882d256481c2e32f75dd2d5a6529788cf0 /llvm/tools/llvm-objcopy/Object.cpp | |
parent | 0a151bd6efbf528026cba0786897cb0a60f63e8c (diff) | |
download | bcm5719-llvm-8b831c1d5adfaacb961cfb0d41afe07e279d5a71.tar.gz bcm5719-llvm-8b831c1d5adfaacb961cfb0d41afe07e279d5a71.zip |
Revert "[llvm-objcopy] Add support for large indexes"
Not all build bots have unzip which I used in a test.
This reverts commit 0b1f26d39ea42dd3716b525fbc8c78d8c7bb4479.
llvm-svn: 326941
Diffstat (limited to 'llvm/tools/llvm-objcopy/Object.cpp')
-rw-r--r-- | llvm/tools/llvm-objcopy/Object.cpp | 197 |
1 files changed, 24 insertions, 173 deletions
diff --git a/llvm/tools/llvm-objcopy/Object.cpp b/llvm/tools/llvm-objcopy/Object.cpp index dc77fed988c..b3ad7329bb6 100644 --- a/llvm/tools/llvm-objcopy/Object.cpp +++ b/llvm/tools/llvm-objcopy/Object.cpp @@ -68,10 +68,6 @@ template <class ELFT> void ELFWriter<ELFT>::writeShdr(const SectionBase &Sec) { SectionVisitor::~SectionVisitor() {} -void BinarySectionWriter::visit(const SectionIndexSection &Sec) { - error("Cannot write symbol section index table '" + Sec.Name + "' "); -} - void BinarySectionWriter::visit(const SymbolTableSection &Sec) { error("Cannot write symbol table '" + Sec.Name + "' out to binary"); } @@ -121,29 +117,6 @@ void StringTableSection::accept(SectionVisitor &Visitor) const { Visitor.visit(*this); } -template <class ELFT> -void ELFSectionWriter<ELFT>::visit(const SectionIndexSection &Sec) { - uint8_t *Buf = Out.getBufferStart() + Sec.Offset; - auto *Indexes = reinterpret_cast<typename ELFT::Word *>(Buf); - std::copy(std::begin(Sec.Indexes), std::end(Sec.Indexes), Indexes); -} - -void SectionIndexSection::initialize(SectionTableRef SecTable) { - Size = 0; - setSymTab(SecTable.getSectionOfType<SymbolTableSection>( - Link, - "Link field value " + Twine(Link) + " in section " + Name + " is invalid", - "Link field value " + Twine(Link) + " in section " + Name + - " is not a symbol table")); - Symbols->setShndxTable(this); -} - -void SectionIndexSection::finalize() { Link = Symbols->Index; } - -void SectionIndexSection::accept(SectionVisitor &Visitor) const { - Visitor.visit(*this); -} - static bool isValidReservedSectionIndex(uint16_t Index, uint16_t Machine) { switch (Index) { case SHN_ABS: @@ -162,12 +135,8 @@ static bool isValidReservedSectionIndex(uint16_t Index, uint16_t Machine) { return false; } -// Large indexes force us to clarify exactly what this function should do. This -// function should return the proper value of st_shndx. uint16_t Symbol::getShndx() const { if (DefinedIn != nullptr) { - if (DefinedIn->Index >= SHN_LORESERVE) - return SHN_XINDEX; return DefinedIn->Index; } switch (ShndxType) { @@ -181,7 +150,6 @@ uint16_t Symbol::getShndx() const { case SYMBOL_HEXAGON_SCOMMON_2: case SYMBOL_HEXAGON_SCOMMON_4: case SYMBOL_HEXAGON_SCOMMON_8: - case SYMBOL_XINDEX: return static_cast<uint16_t>(ShndxType); } llvm_unreachable("Symbol with invalid ShndxType encountered"); @@ -196,12 +164,12 @@ void SymbolTableSection::addSymbol(StringRef Name, uint8_t Bind, uint8_t Type, Sym.Binding = Bind; Sym.Type = Type; Sym.DefinedIn = DefinedIn; - if (DefinedIn != nullptr) - DefinedIn->HasSymbol = true; - if (Shndx >= SHN_LORESERVE) - Sym.ShndxType = static_cast<SymbolShndxType>(Shndx); - else - Sym.ShndxType = SYMBOL_SIMPLE_INDEX; + if (DefinedIn == nullptr) { + if (Shndx >= SHN_LORESERVE) + Sym.ShndxType = static_cast<SymbolShndxType>(Shndx); + else + Sym.ShndxType = SYMBOL_SIMPLE_INDEX; + } Sym.Value = Value; Sym.Visibility = Visibility; Sym.Size = Sz; @@ -211,9 +179,6 @@ void SymbolTableSection::addSymbol(StringRef Name, uint8_t Bind, uint8_t Type, } void SymbolTableSection::removeSectionReferences(const SectionBase *Sec) { - if (SectionIndexTable == Sec) - SectionIndexTable = nullptr; - if (SymbolNames == Sec) { error("String table " + SymbolNames->Name + " cannot be removed because it is referenced by the symbol table " + @@ -247,7 +212,6 @@ void SymbolTableSection::localize( void SymbolTableSection::initialize(SectionTableRef SecTable) { Size = 0; - setStrTab(SecTable.getSectionOfType<StringTableSection>( Link, "Symbol table has link index of " + Twine(Link) + @@ -271,17 +235,7 @@ void SymbolTableSection::finalize() { Info = MaxLocalIndex + 1; } -void SymbolTableSection::prepareForLayout() { - // Add all potential section indexes before file layout so that the section - // index section has the approprite size. - if (SectionIndexTable != nullptr) { - for (const auto &Sym : Symbols) { - if (Sym->DefinedIn != nullptr && Sym->DefinedIn->Index >= SHN_LORESERVE) - SectionIndexTable->addIndex(Sym->DefinedIn->Index); - else - SectionIndexTable->addIndex(SHN_UNDEF); - } - } +void SymbolTableSection::addSymbolNames() { // Add all of our strings to SymbolNames so that SymbolNames has the right // size before layout is decided. for (auto &Sym : Symbols) @@ -584,32 +538,12 @@ template <class ELFT> void ELFBuilder<ELFT>::initSymbolTable(SymbolTableSection *SymTab) { const Elf_Shdr &Shdr = *unwrapOrError(ElfFile.getSection(SymTab->Index)); StringRef StrTabData = unwrapOrError(ElfFile.getStringTableForSymtab(Shdr)); - ArrayRef<Elf_Word> ShndxData; - auto Symbols = unwrapOrError(ElfFile.symbols(&Shdr)); - for (const auto &Sym : Symbols) { + for (const auto &Sym : unwrapOrError(ElfFile.symbols(&Shdr))) { SectionBase *DefSection = nullptr; StringRef Name = unwrapOrError(Sym.getName(StrTabData)); - if (Sym.st_shndx == SHN_XINDEX) { - if (SymTab->getShndxTable() == nullptr) - error("Symbol '" + Name + - "' has index SHN_XINDEX but no SHT_SYMTAB_SHNDX section exists."); - if (ShndxData.data() == nullptr) { - const Elf_Shdr &ShndxSec = - *unwrapOrError(ElfFile.getSection(SymTab->getShndxTable()->Index)); - ShndxData = unwrapOrError( - ElfFile.template getSectionContentsAsArray<Elf_Word>(&ShndxSec)); - if (ShndxData.size() != Symbols.size()) - error("Symbol section index table does not have the same number of " - "entries as the symbol table."); - } - auto Index = ShndxData[&Sym - Symbols.begin()]; - DefSection = Obj.sections().getSection( - Index, - "Symbol '" + Name + "' is defined in invalid section with index " + - Twine(Index)); - } else if (Sym.st_shndx >= SHN_LORESERVE) { + if (Sym.st_shndx >= SHN_LORESERVE) { if (!isValidReservedSectionIndex(Sym.st_shndx, Obj.Machine)) { error( "Symbol '" + Name + @@ -649,14 +583,14 @@ void initRelocations(RelocationSection *Relocs, SymbolTableSection *SymbolTable, } } -SectionBase *SectionTableRef::getSection(uint32_t Index, Twine ErrMsg) { +SectionBase *SectionTableRef::getSection(uint16_t Index, Twine ErrMsg) { if (Index == SHN_UNDEF || Index > Sections.size()) error(ErrMsg); return Sections[Index - 1].get(); } template <class T> -T *SectionTableRef::getSectionOfType(uint32_t Index, Twine IndexErrMsg, +T *SectionTableRef::getSectionOfType(uint16_t Index, Twine IndexErrMsg, Twine TypeErrMsg) { if (T *Sec = dyn_cast<T>(getSection(Index, IndexErrMsg))) return Sec; @@ -700,11 +634,6 @@ SectionBase &ELFBuilder<ELFT>::makeSection(const Elf_Shdr &Shdr) { Obj.SymbolTable = &SymTab; return SymTab; } - case SHT_SYMTAB_SHNDX: { - auto &ShndxSection = Obj.addSection<SectionIndexSection>(); - Obj.SectionIndexTable = &ShndxSection; - return ShndxSection; - } case SHT_NOBITS: return Obj.addSection<Section>(Data); default: @@ -735,10 +664,6 @@ template <class ELFT> void ELFBuilder<ELFT>::readSectionHeaders() { Sec.Index = Index++; } - // If we have a SectionIndexTable we need to initialize it before the symbol - // table because the symbol table will need it to properly read in symbols. - if (Obj.SectionIndexTable) - Obj.SectionIndexTable->initialize(Obj.sections()); // Now that all of the sections have been added we can fill out some extra // details about symbol tables. We need the symbol table filled out before // any relocations. @@ -779,16 +704,12 @@ template <class ELFT> void ELFBuilder<ELFT>::build() { readSectionHeaders(); readProgramHeaders(); - uint32_t ShstrIndex = Ehdr.e_shstrndx; - if (ShstrIndex == SHN_XINDEX) - ShstrIndex = unwrapOrError(ElfFile.getSection(0))->sh_link; - Obj.SectionNames = Obj.sections().template getSectionOfType<StringTableSection>( - ShstrIndex, - "e_shstrndx field value " + Twine(ShstrIndex) + + Ehdr.e_shstrndx, + "e_shstrndx field value " + Twine(Ehdr.e_shstrndx) + " in elf header " + " is invalid", - "e_shstrndx field value " + Twine(ShstrIndex) + + "e_shstrndx field value " + Twine(Ehdr.e_shstrndx) + " in elf header " + " is not a string table"); } @@ -859,27 +780,8 @@ template <class ELFT> void ELFWriter<ELFT>::writeEhdr() { Ehdr.e_shentsize = sizeof(Elf_Shdr); if (WriteSectionHeaders) { Ehdr.e_shoff = Obj.SHOffset; - // """ - // If the number of sections is greater than or equal to - // SHN_LORESERVE (0xff00), this member has the value zero and the actual - // number of section header table entries is contained in the sh_size field - // of the section header at index 0. - // """ - auto Shnum = size(Obj.sections()) + 1; - if (Shnum >= SHN_LORESERVE) - Ehdr.e_shnum = 0; - else - Ehdr.e_shnum = Shnum; - // """ - // If the section name string table section index is greater than or equal - // to SHN_LORESERVE (0xff00), this member has the value SHN_XINDEX (0xffff) - // and the actual index of the section name string table section is - // contained in the sh_link field of the section header at index 0. - // """ - if (Obj.SectionNames->Index >= SHN_LORESERVE) - Ehdr.e_shstrndx = SHN_XINDEX; - else - Ehdr.e_shstrndx = Obj.SectionNames->Index; + Ehdr.e_shnum = size(Obj.sections()) + 1; + Ehdr.e_shstrndx = Obj.SectionNames->Index; } else { Ehdr.e_shoff = 0; Ehdr.e_shnum = 0; @@ -902,17 +804,8 @@ template <class ELFT> void ELFWriter<ELFT>::writeShdrs() { Shdr.sh_flags = 0; Shdr.sh_addr = 0; Shdr.sh_offset = 0; - // See writeEhdr for why we do this. - auto Shnum = size(Obj.sections()) + 1; - if (Shnum >= SHN_LORESERVE) { - Shdr.sh_size = Shnum; - } else - Shdr.sh_size = 0; - // See writeEhdr for why we do this. - if (Obj.SectionNames != nullptr && Obj.SectionNames->Index >= SHN_LORESERVE) { - Shdr.sh_link = Obj.SectionNames->Index; - } else - Shdr.sh_link = 0; + Shdr.sh_size = 0; + Shdr.sh_link = 0; Shdr.sh_info = 0; Shdr.sh_addralign = 0; Shdr.sh_entsize = 0; @@ -940,10 +833,9 @@ void Object::removeSections(std::function<bool(const SectionBase &)> ToRemove) { }); if (SymbolTable != nullptr && ToRemove(*SymbolTable)) SymbolTable = nullptr; - if (SectionNames != nullptr && ToRemove(*SectionNames)) + if (SectionNames != nullptr && ToRemove(*SectionNames)) { SectionNames = nullptr; - if (SectionIndexTable != nullptr && ToRemove(*SectionIndexTable)) - SectionIndexTable = nullptr; + } // Now make sure there are no remaining references to the sections that will // be removed. Sometimes it is impossible to remove a reference so we emit // an error here instead. @@ -1105,57 +997,16 @@ template <class ELFT> void ELFWriter<ELFT>::finalize() { error("Cannot write section header table because section header string " "table was removed."); - Obj.sortSections(); - // We need to assign indexes before we perform layout because we need to know - // if we need large indexes or not. We can assign indexes first and check as - // we go to see if we will actully need large indexes. - bool NeedsLargeIndexes = false; - if (size(Obj.sections()) >= SHN_LORESERVE) { - uint64_t Index = SHN_LORESERVE; - auto Sections = Obj.sections(); - auto LargeIndexSections = - make_range(Sections.begin() + SHN_LORESERVE, Sections.end()); - for (auto &Sec : LargeIndexSections) { - Sec.Index = Index++; - if (Sec.HasSymbol) { - NeedsLargeIndexes = true; - break; - } - } - // TODO: handle case where only one section needs the large index table but - // only needs it because the large index table hasn't been removed yet. - } - - if (NeedsLargeIndexes) { - // This means we definitely need to have a section index table but if - // already have one then we should use it instead of making a new one. - if (Obj.SymbolTable != nullptr && Obj.SectionIndexTable == nullptr) { - auto &Shndx = Obj.addSection<SectionIndexSection>(); - Obj.SymbolTable->setShndxTable(&Shndx); - Shndx.setSymTab(Obj.SymbolTable); - } - } else { - // Since we don't need SectionIndexTable we should remove it and all - // references to it. - if (Obj.SectionIndexTable != nullptr) { - Obj.removeSections( - [](const SectionBase &Sec) { return Sec.Type == SHT_SYMTAB_SHNDX; }); - } - } - - // Make sure we add the names of all the sections. Importantly this must be - // done after we decide to add or remove SectionIndexes. + // Make sure we add the names of all the sections. if (Obj.SectionNames != nullptr) for (const auto &Section : Obj.sections()) { Obj.SectionNames->addString(Section.Name); } - - // The symbol table does not update all other sections on update. For - // instance symbol names are not added as new symbols are added. This means - // that some sections, like .strtab, don't yet have their final size. + // Make sure we add the names of all the symbols. if (Obj.SymbolTable != nullptr) - Obj.SymbolTable->prepareForLayout(); + Obj.SymbolTable->addSymbolNames(); + Obj.sortSections(); assignOffsets(); // Finalize SectionNames first so that we can assign name indexes. |