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authorMatt Arsenault <Matthew.Arsenault@amd.com>2017-07-28 19:06:16 +0000
committerMatt Arsenault <Matthew.Arsenault@amd.com>2017-07-28 19:06:16 +0000
commitda9ab148f393b7e6f9f4441237bf809a627a6693 (patch)
tree3e1b08f59a736a79e4f12864c0e5db395b04c9db /llvm/test/BugPoint/compile-custom.ll.py
parent644f4e3d11500d4795047a291bd394407bce850b (diff)
downloadbcm5719-llvm-da9ab148f393b7e6f9f4441237bf809a627a6693.tar.gz
bcm5719-llvm-da9ab148f393b7e6f9f4441237bf809a627a6693.zip
AMDGPU: Look through a bitcast user of an out argument
This allows handling of a lot more of the interesting cases in Blender. Most of the large functions unlikely to be inlined have this pattern. This is a special case for what clang emits for OpenCL 3 element vectors. Annoyingly, these are emitted as <3 x elt>* pointers, but accessed as <4 x elt>* operations. This also needs to handle cases where a struct containing a single vector is used. llvm-svn: 309419
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