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| author | Matt Arsenault <Matthew.Arsenault@amd.com> | 2017-07-28 19:06:16 +0000 |
|---|---|---|
| committer | Matt Arsenault <Matthew.Arsenault@amd.com> | 2017-07-28 19:06:16 +0000 |
| commit | da9ab148f393b7e6f9f4441237bf809a627a6693 (patch) | |
| tree | 3e1b08f59a736a79e4f12864c0e5db395b04c9db /llvm/test/BugPoint/compile-custom.ll.py | |
| parent | 644f4e3d11500d4795047a291bd394407bce850b (diff) | |
| download | bcm5719-llvm-da9ab148f393b7e6f9f4441237bf809a627a6693.tar.gz bcm5719-llvm-da9ab148f393b7e6f9f4441237bf809a627a6693.zip | |
AMDGPU: Look through a bitcast user of an out argument
This allows handling of a lot more of the interesting
cases in Blender. Most of the large functions unlikely
to be inlined have this pattern.
This is a special case for what clang emits for OpenCL 3
element vectors. Annoyingly, these are emitted as
<3 x elt>* pointers, but accessed as <4 x elt>* operations.
This also needs to handle cases where a struct containing
a single vector is used.
llvm-svn: 309419
Diffstat (limited to 'llvm/test/BugPoint/compile-custom.ll.py')
0 files changed, 0 insertions, 0 deletions

