diff options
author | Reid Kleckner <rnk@google.com> | 2017-05-17 18:16:17 +0000 |
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committer | Reid Kleckner <rnk@google.com> | 2017-05-17 18:16:17 +0000 |
commit | 710c1cebb4b916ed20dc05d30d71650ff62e1071 (patch) | |
tree | b0104745cb7dee0f9ca49d265082e42c4425d4cd /llvm/lib/Support/CrashRecoveryContext.cpp | |
parent | c8556788a0894ae62f109b08322909c82c12ef0b (diff) | |
download | bcm5719-llvm-710c1cebb4b916ed20dc05d30d71650ff62e1071.tar.gz bcm5719-llvm-710c1cebb4b916ed20dc05d30d71650ff62e1071.zip |
Re-land r303274: "[CrashRecovery] Use SEH __try instead of VEH when available"
We have to check gCrashRecoveryEnabled before using __try.
In other words, SEH works too well and we ended up recovering from
crashes in implicit module builds that we weren't supposed to. Only
libclang is supposed to enable CrashRecoveryContext to allow implicit
module builds to crash.
llvm-svn: 303279
Diffstat (limited to 'llvm/lib/Support/CrashRecoveryContext.cpp')
-rw-r--r-- | llvm/lib/Support/CrashRecoveryContext.cpp | 119 |
1 files changed, 71 insertions, 48 deletions
diff --git a/llvm/lib/Support/CrashRecoveryContext.cpp b/llvm/lib/Support/CrashRecoveryContext.cpp index 6ebde46203f..bd38dd88201 100644 --- a/llvm/lib/Support/CrashRecoveryContext.cpp +++ b/llvm/lib/Support/CrashRecoveryContext.cpp @@ -78,6 +78,9 @@ static bool gCrashRecoveryEnabled = false; static ManagedStatic<sys::ThreadLocal<const CrashRecoveryContext>> tlIsRecoveringFromCrash; +static void installExceptionOrSignalHandlers(); +static void uninstallExceptionOrSignalHandlers(); + CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {} CrashRecoveryContext::~CrashRecoveryContext() { @@ -113,6 +116,23 @@ CrashRecoveryContext *CrashRecoveryContext::GetCurrent() { return CRCI->CRC; } +void CrashRecoveryContext::Enable() { + sys::ScopedLock L(*gCrashRecoveryContextMutex); + // FIXME: Shouldn't this be a refcount or something? + if (gCrashRecoveryEnabled) + return; + gCrashRecoveryEnabled = true; + installExceptionOrSignalHandlers(); +} + +void CrashRecoveryContext::Disable() { + sys::ScopedLock L(*gCrashRecoveryContextMutex); + if (!gCrashRecoveryEnabled) + return; + gCrashRecoveryEnabled = false; + uninstallExceptionOrSignalHandlers(); +} + void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup) { if (!cleanup) @@ -140,27 +160,56 @@ CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) { delete cleanup; } -#ifdef LLVM_ON_WIN32 +#if defined(_MSC_VER) +// If _MSC_VER is defined, we must have SEH. Use it if it's available. It's way +// better than VEH. Vectored exception handling catches all exceptions happening +// on the thread with installed exception handlers, so it can interfere with +// internal exception handling of other libraries on that thread. SEH works +// exactly as you would expect normal exception handling to work: it only +// catches exceptions if they would bubble out from the stack frame with __try / +// __except. -#include "Windows/WindowsSupport.h" +static void installExceptionOrSignalHandlers() {} +static void uninstallExceptionOrSignalHandlers() {} -// On Windows, we can make use of vectored exception handling to -// catch most crashing situations. Note that this does mean -// we will be alerted of exceptions *before* structured exception -// handling has the opportunity to catch it. But that isn't likely -// to cause problems because nowhere in the project is SEH being -// used. +bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) { + if (!gCrashRecoveryEnabled) { + Fn(); + return true; + } + + bool Result = true; + __try { + Fn(); + } __except (1) { // Catch any exception. + Result = false; + } + return Result; +} + +#else // !_MSC_VER + +#if defined(LLVM_ON_WIN32) +// This is a non-MSVC compiler, probably mingw gcc or clang without +// -fms-extensions. Use vectored exception handling (VEH). +// +// On Windows, we can make use of vectored exception handling to catch most +// crashing situations. Note that this does mean we will be alerted of +// exceptions *before* structured exception handling has the opportunity to +// catch it. Unfortunately, this causes problems in practice with other code +// running on threads with LLVM crash recovery contexts, so we would like to +// eventually move away from VEH. // -// Vectored exception handling is built on top of SEH, and so it -// works on a per-thread basis. +// Vectored works on a per-thread basis, which is an advantage over +// SetUnhandledExceptionFilter. SetUnhandledExceptionFilter also doesn't have +// any native support for chaining exception handlers, but VEH allows more than +// one. // // The vectored exception handler functionality was added in Windows // XP, so if support for older versions of Windows is required, // it will have to be added. -// -// If we want to support as far back as Win2k, we could use the -// SetUnhandledExceptionFilter API, but there's a risk of that -// being entirely overwritten (it's not a chain). + +#include "Windows/WindowsSupport.h" static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo) { @@ -203,14 +252,7 @@ static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo) // non-NULL, valid VEH handles, or NULL. static sys::ThreadLocal<const void> sCurrentExceptionHandle; -void CrashRecoveryContext::Enable() { - sys::ScopedLock L(*gCrashRecoveryContextMutex); - - if (gCrashRecoveryEnabled) - return; - - gCrashRecoveryEnabled = true; - +static void installExceptionOrSignalHandlers() { // We can set up vectored exception handling now. We will install our // handler as the front of the list, though there's no assurances that // it will remain at the front (another call could install itself before @@ -219,14 +261,7 @@ void CrashRecoveryContext::Enable() { sCurrentExceptionHandle.set(handle); } -void CrashRecoveryContext::Disable() { - sys::ScopedLock L(*gCrashRecoveryContextMutex); - - if (!gCrashRecoveryEnabled) - return; - - gCrashRecoveryEnabled = false; - +static void uninstallExceptionOrSignalHandlers() { PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get()); if (currentHandle) { // Now we can remove the vectored exception handler from the chain @@ -237,7 +272,7 @@ void CrashRecoveryContext::Disable() { } } -#else +#else // !LLVM_ON_WIN32 // Generic POSIX implementation. // @@ -289,14 +324,7 @@ static void CrashRecoverySignalHandler(int Signal) { const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash(); } -void CrashRecoveryContext::Enable() { - sys::ScopedLock L(*gCrashRecoveryContextMutex); - - if (gCrashRecoveryEnabled) - return; - - gCrashRecoveryEnabled = true; - +static void installExceptionOrSignalHandlers() { // Setup the signal handler. struct sigaction Handler; Handler.sa_handler = CrashRecoverySignalHandler; @@ -308,20 +336,13 @@ void CrashRecoveryContext::Enable() { } } -void CrashRecoveryContext::Disable() { - sys::ScopedLock L(*gCrashRecoveryContextMutex); - - if (!gCrashRecoveryEnabled) - return; - - gCrashRecoveryEnabled = false; - +static void uninstallExceptionOrSignalHandlers() { // Restore the previous signal handlers. for (unsigned i = 0; i != NumSignals; ++i) sigaction(Signals[i], &PrevActions[i], nullptr); } -#endif +#endif // !LLVM_ON_WIN32 bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) { // If crash recovery is disabled, do nothing. @@ -339,6 +360,8 @@ bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) { return true; } +#endif // !_MSC_VER + void CrashRecoveryContext::HandleCrash() { CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl; assert(CRCI && "Crash recovery context never initialized!"); |