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authorMark Searles <m.c.searles@gmail.com>2018-04-19 15:42:30 +0000
committerMark Searles <m.c.searles@gmail.com>2018-04-19 15:42:30 +0000
commit1bc6e71f32ebadefc319c65b3f650e08e39d6aa7 (patch)
treebbb954896e398ff8029b87d948ef765e7c5a9eba /llvm/lib/Object/MachOObjectFile.cpp
parent9b20c245ca36998cb2ac6e81543f87b781a9d06b (diff)
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[AMDGPU] Do not only rely on BB number when finding bottom loop
We should also check that the "bottom" basic block of a loopis a successor of the "header" basic block, otherwise we don't propagate the information correctly when the CFG is complex. This fixes an important rendering problem with Wolfsentein 2, because of one vector-memory wait was missing. Differential Revision: https://reviews.llvm.org/D43831 llvm-svn: 330337
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