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authorDan Gohman <gohman@apple.com>2008-06-20 17:15:19 +0000
committerDan Gohman <gohman@apple.com>2008-06-20 17:15:19 +0000
commit3792c470d52e3d2bf21111324ab7a9d7743cf6d9 (patch)
treed05b791b6323c360dc7214b6922283f1cf2d902a /llvm/lib/CodeGen
parent3ada1e118b207ff7e9df055ec7a120047b1917e9 (diff)
downloadbcm5719-llvm-3792c470d52e3d2bf21111324ab7a9d7743cf6d9.tar.gz
bcm5719-llvm-3792c470d52e3d2bf21111324ab7a9d7743cf6d9.zip
Clean up some uses of std::distance, now that we have allnodes_size.
llvm-svn: 52545
Diffstat (limited to 'llvm/lib/CodeGen')
-rw-r--r--llvm/lib/CodeGen/SelectionDAG/LegalizeDAG.cpp3
-rw-r--r--llvm/lib/CodeGen/SelectionDAG/ScheduleDAG.cpp4
2 files changed, 3 insertions, 4 deletions
diff --git a/llvm/lib/CodeGen/SelectionDAG/LegalizeDAG.cpp b/llvm/lib/CodeGen/SelectionDAG/LegalizeDAG.cpp
index 883ba38ca34..3be33770bc8 100644
--- a/llvm/lib/CodeGen/SelectionDAG/LegalizeDAG.cpp
+++ b/llvm/lib/CodeGen/SelectionDAG/LegalizeDAG.cpp
@@ -313,8 +313,7 @@ static void ComputeTopDownOrdering(SelectionDAG &DAG,
}
assert(Order.size() == Visited.size() &&
- Order.size() ==
- (unsigned)std::distance(DAG.allnodes_begin(), DAG.allnodes_end()) &&
+ Order.size() == DAG.allnodes_size() &&
"Error: DAG is cyclic!");
}
diff --git a/llvm/lib/CodeGen/SelectionDAG/ScheduleDAG.cpp b/llvm/lib/CodeGen/SelectionDAG/ScheduleDAG.cpp
index d60d2b02ef0..d3cc11693e4 100644
--- a/llvm/lib/CodeGen/SelectionDAG/ScheduleDAG.cpp
+++ b/llvm/lib/CodeGen/SelectionDAG/ScheduleDAG.cpp
@@ -97,7 +97,7 @@ void ScheduleDAG::BuildSchedUnits() {
// Reserve entries in the vector for each of the SUnits we are creating. This
// ensure that reallocation of the vector won't happen, so SUnit*'s won't get
// invalidated.
- SUnits.reserve(std::distance(DAG.allnodes_begin(), DAG.allnodes_end()));
+ SUnits.reserve(DAG.allnodes_size());
for (SelectionDAG::allnodes_iterator NI = DAG.allnodes_begin(),
E = DAG.allnodes_end(); NI != E; ++NI) {
@@ -105,7 +105,7 @@ void ScheduleDAG::BuildSchedUnits() {
continue;
// If this node has already been processed, stop now.
- if (SUnitMap[NI].size()) continue;
+ if (!SUnitMap[NI].empty()) continue;
SUnit *NodeSUnit = NewSUnit(NI);
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