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authorHal Finkel <hfinkel@anl.gov>2013-08-07 22:49:12 +0000
committerHal Finkel <hfinkel@anl.gov>2013-08-07 22:49:12 +0000
commit171817ee8ae888d595734a1b911d77dfa235ec9e (patch)
tree75c05d10cf1b0a9cb2417b4b6119abd66b0383b4 /llvm/lib/CodeGen/TargetLoweringBase.cpp
parentc377275a4a0ac50671f6eb2e1927a5a9be262153 (diff)
downloadbcm5719-llvm-171817ee8ae888d595734a1b911d77dfa235ec9e.tar.gz
bcm5719-llvm-171817ee8ae888d595734a1b911d77dfa235ec9e.zip
Add ISD::FROUND for libm round()
All libm floating-point rounding functions, except for round(), had their own ISD nodes. Recent PowerPC cores have an instruction for round(), and so here I'm adding ISD::FROUND so that round() can be custom lowered as well. For the most part, this is straightforward. I've added an intrinsic and a matching ISD node just like those for nearbyint() and friends. The SelectionDAG pattern I've named frnd (because ISD::FP_ROUND has already claimed fround). This will be used by the PowerPC backend in a follow-up commit. llvm-svn: 187926
Diffstat (limited to 'llvm/lib/CodeGen/TargetLoweringBase.cpp')
-rw-r--r--llvm/lib/CodeGen/TargetLoweringBase.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/llvm/lib/CodeGen/TargetLoweringBase.cpp b/llvm/lib/CodeGen/TargetLoweringBase.cpp
index 8d8f81b0032..c3afa776c00 100644
--- a/llvm/lib/CodeGen/TargetLoweringBase.cpp
+++ b/llvm/lib/CodeGen/TargetLoweringBase.cpp
@@ -191,6 +191,11 @@ static void InitLibcallNames(const char **Names, const TargetMachine &TM) {
Names[RTLIB::NEARBYINT_F80] = "nearbyintl";
Names[RTLIB::NEARBYINT_F128] = "nearbyintl";
Names[RTLIB::NEARBYINT_PPCF128] = "nearbyintl";
+ Names[RTLIB::ROUND_F32] = "roundf";
+ Names[RTLIB::ROUND_F64] = "round";
+ Names[RTLIB::ROUND_F80] = "roundl";
+ Names[RTLIB::ROUND_F128] = "roundl";
+ Names[RTLIB::ROUND_PPCF128] = "roundl";
Names[RTLIB::FLOOR_F32] = "floorf";
Names[RTLIB::FLOOR_F64] = "floor";
Names[RTLIB::FLOOR_F80] = "floorl";
@@ -706,6 +711,7 @@ void TargetLoweringBase::initActions() {
setOperationAction(ISD::FNEARBYINT, MVT::f16, Expand);
setOperationAction(ISD::FCEIL, MVT::f16, Expand);
setOperationAction(ISD::FRINT, MVT::f16, Expand);
+ setOperationAction(ISD::FROUND, MVT::f16, Expand);
setOperationAction(ISD::FTRUNC, MVT::f16, Expand);
setOperationAction(ISD::FLOG , MVT::f32, Expand);
setOperationAction(ISD::FLOG2, MVT::f32, Expand);
@@ -716,6 +722,7 @@ void TargetLoweringBase::initActions() {
setOperationAction(ISD::FNEARBYINT, MVT::f32, Expand);
setOperationAction(ISD::FCEIL, MVT::f32, Expand);
setOperationAction(ISD::FRINT, MVT::f32, Expand);
+ setOperationAction(ISD::FROUND, MVT::f32, Expand);
setOperationAction(ISD::FTRUNC, MVT::f32, Expand);
setOperationAction(ISD::FLOG , MVT::f64, Expand);
setOperationAction(ISD::FLOG2, MVT::f64, Expand);
@@ -726,6 +733,7 @@ void TargetLoweringBase::initActions() {
setOperationAction(ISD::FNEARBYINT, MVT::f64, Expand);
setOperationAction(ISD::FCEIL, MVT::f64, Expand);
setOperationAction(ISD::FRINT, MVT::f64, Expand);
+ setOperationAction(ISD::FROUND, MVT::f64, Expand);
setOperationAction(ISD::FTRUNC, MVT::f64, Expand);
setOperationAction(ISD::FLOG , MVT::f128, Expand);
setOperationAction(ISD::FLOG2, MVT::f128, Expand);
@@ -736,6 +744,7 @@ void TargetLoweringBase::initActions() {
setOperationAction(ISD::FNEARBYINT, MVT::f128, Expand);
setOperationAction(ISD::FCEIL, MVT::f128, Expand);
setOperationAction(ISD::FRINT, MVT::f128, Expand);
+ setOperationAction(ISD::FROUND, MVT::f128, Expand);
setOperationAction(ISD::FTRUNC, MVT::f128, Expand);
// Default ISD::TRAP to expand (which turns it into abort).
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