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| author | David Blaikie <dblaikie@gmail.com> | 2013-06-21 22:56:30 +0000 |
|---|---|---|
| committer | David Blaikie <dblaikie@gmail.com> | 2013-06-21 22:56:30 +0000 |
| commit | 97c6c5bd9869a3c929cef0880425c198b70b6d46 (patch) | |
| tree | 7a435003e1a346421ac0d16aba56eb1b30914438 /llvm/lib/CodeGen/SelectionDAG/FastISel.cpp | |
| parent | 1060eae78e3db0f9e0a4235fd9dcacc6a135cc94 (diff) | |
| download | bcm5719-llvm-97c6c5bd9869a3c929cef0880425c198b70b6d46.tar.gz bcm5719-llvm-97c6c5bd9869a3c929cef0880425c198b70b6d46.zip | |
DebugInfo: Don't lose unreferenced non-trivial by-value parameters
A FastISel optimization was causing us to emit no information for such
parameters & when they go missing we end up emitting a different
function type. By avoiding that shortcut we not only get types correct
(very important) but also location information (handy) - even if it's
only live at the start of a function & may be clobbered later.
Reviewed/discussion by Evan Cheng & Dan Gohman.
llvm-svn: 184604
Diffstat (limited to 'llvm/lib/CodeGen/SelectionDAG/FastISel.cpp')
| -rw-r--r-- | llvm/lib/CodeGen/SelectionDAG/FastISel.cpp | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/llvm/lib/CodeGen/SelectionDAG/FastISel.cpp b/llvm/lib/CodeGen/SelectionDAG/FastISel.cpp index 82f9f76baba..49169b4fa3a 100644 --- a/llvm/lib/CodeGen/SelectionDAG/FastISel.cpp +++ b/llvm/lib/CodeGen/SelectionDAG/FastISel.cpp @@ -97,14 +97,12 @@ bool FastISel::LowerArguments() { if (!FastLowerArguments()) return false; - // Enter non-dead arguments into ValueMap for uses in non-entry BBs. + // Enter arguments into ValueMap for uses in non-entry BBs. for (Function::const_arg_iterator I = FuncInfo.Fn->arg_begin(), E = FuncInfo.Fn->arg_end(); I != E; ++I) { - if (!I->use_empty()) { - DenseMap<const Value *, unsigned>::iterator VI = LocalValueMap.find(I); - assert(VI != LocalValueMap.end() && "Missed an argument?"); - FuncInfo.ValueMap[I] = VI->second; - } + DenseMap<const Value *, unsigned>::iterator VI = LocalValueMap.find(I); + assert(VI != LocalValueMap.end() && "Missed an argument?"); + FuncInfo.ValueMap[I] = VI->second; } return true; } |

