diff options
author | Evan Cheng <evan.cheng@apple.com> | 2010-08-17 17:43:50 +0000 |
---|---|---|
committer | Evan Cheng <evan.cheng@apple.com> | 2010-08-17 17:43:50 +0000 |
commit | 647c5591720c197df7a9ba11515c745829e7d5a0 (patch) | |
tree | 2c7eebda39b4031bfe501f05a774d6332bb3e468 /llvm/lib/CodeGen/MachineBasicBlock.cpp | |
parent | 5047ca0c02a3d35797413ac8a5651a6ee9537f15 (diff) | |
download | bcm5719-llvm-647c5591720c197df7a9ba11515c745829e7d5a0.tar.gz bcm5719-llvm-647c5591720c197df7a9ba11515c745829e7d5a0.zip |
Move the decision logic whether it's a good idea to split a critical edge to clients. Also fixed an erroneous check. An edge is only a back edge when the from and to blocks are in the same loop.
llvm-svn: 111256
Diffstat (limited to 'llvm/lib/CodeGen/MachineBasicBlock.cpp')
-rw-r--r-- | llvm/lib/CodeGen/MachineBasicBlock.cpp | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/llvm/lib/CodeGen/MachineBasicBlock.cpp b/llvm/lib/CodeGen/MachineBasicBlock.cpp index f506f12050a..d351db59e69 100644 --- a/llvm/lib/CodeGen/MachineBasicBlock.cpp +++ b/llvm/lib/CodeGen/MachineBasicBlock.cpp @@ -439,14 +439,6 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) { if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) return NULL; - // Avoid splitting backedges of loops. It would introduce small out-of-line - // blocks into the loop which is very bad for code placement. - if (this == Succ) - return NULL; - MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>(); - if (MLI->isLoopHeader(Succ)) - return NULL; - MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock(); MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB); DEBUG(dbgs() << "Splitting critical edge:" @@ -479,7 +471,7 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) { P->getAnalysisIfAvailable<MachineDominatorTree>()) MDT->addNewBlock(NMBB, this); - if (MLI) + if (MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>()) if (MachineLoop *TIL = MLI->getLoopFor(this)) { // If one or the other blocks were not in a loop, the new block is not // either, and thus LI doesn't need to be updated. |