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author | Pavel Labath <labath@google.com> | 2016-07-29 15:41:52 +0000 |
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committer | Pavel Labath <labath@google.com> | 2016-07-29 15:41:52 +0000 |
commit | 4cb699260c25d44d84029e2a3a8f37e97b44820f (patch) | |
tree | 62bb22e59b1dec16b30902532b234728749f7103 /lldb/unittests/Process/gdb-remote/GDBRemoteClientBaseTest.cpp | |
parent | 0702c4e86eb61dc2db22bb51525fb2edb008af4d (diff) | |
download | bcm5719-llvm-4cb699260c25d44d84029e2a3a8f37e97b44820f.tar.gz bcm5719-llvm-4cb699260c25d44d84029e2a3a8f37e97b44820f.zip |
Revert "Rewrite gdb-remote's SendContinuePacketAndWaitForResponse"
This reverts commit r277139, because:
- broken unittest on windows (likely typo on my part)
- seems to break TestCallThatRestart (needs investigation)
llvm-svn: 277154
Diffstat (limited to 'lldb/unittests/Process/gdb-remote/GDBRemoteClientBaseTest.cpp')
-rw-r--r-- | lldb/unittests/Process/gdb-remote/GDBRemoteClientBaseTest.cpp | 396 |
1 files changed, 0 insertions, 396 deletions
diff --git a/lldb/unittests/Process/gdb-remote/GDBRemoteClientBaseTest.cpp b/lldb/unittests/Process/gdb-remote/GDBRemoteClientBaseTest.cpp deleted file mode 100644 index d14d47d0db1..00000000000 --- a/lldb/unittests/Process/gdb-remote/GDBRemoteClientBaseTest.cpp +++ /dev/null @@ -1,396 +0,0 @@ -//===-- GDBRemoteClientBaseTest.cpp -----------------------------*- C++ -*-===// -// -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// - -#if defined(_MSC_VER) && (_HAS_EXCEPTIONS == 0) -// Workaround for MSVC standard library bug, which fails to include <thread> when -// exceptions are disabled. -#include <eh.h> -#endif -#include <future> - -#include "gtest/gtest.h" - -#include "Plugins/Process/Utility/LinuxSignals.h" -#include "Plugins/Process/gdb-remote/GDBRemoteClientBase.h" -#include "Plugins/Process/gdb-remote/GDBRemoteCommunicationServer.h" - -#include "lldb/Host/common/TCPSocket.h" -#include "lldb/Host/posix/ConnectionFileDescriptorPosix.h" - -#include "llvm/ADT/STLExtras.h" - -using namespace lldb_private::process_gdb_remote; -using namespace lldb_private; -using namespace lldb; -typedef GDBRemoteCommunication::PacketResult PacketResult; - -namespace -{ - -struct MockDelegate : public GDBRemoteClientBase::ContinueDelegate -{ - std::string output; - std::string misc_data; - unsigned stop_reply_called = 0; - - void - HandleAsyncStdout(llvm::StringRef out) - { - output += out; - } - void - HandleAsyncMisc(llvm::StringRef data) - { - misc_data += data; - } - void - HandleStopReply() - { - ++stop_reply_called; - } -}; - -struct MockServer : public GDBRemoteCommunicationServer -{ - MockServer() : GDBRemoteCommunicationServer("mock-server", "mock-server.listener") { m_send_acks = false; } - - bool - GetThreadSuffixSupported() override - { - return false; - } - - PacketResult - SendPacket(llvm::StringRef payload) - { - return GDBRemoteCommunicationServer::SendPacketNoLock(payload.data(), payload.size()); - } - - PacketResult - GetPacket(StringExtractorGDBRemote &response) - { - const unsigned timeout_usec = 1000000; // 1s - const bool sync_on_timeout = false; - return WaitForPacketWithTimeoutMicroSecondsNoLock(response, timeout_usec, sync_on_timeout); - } -}; - -struct TestClient : public GDBRemoteClientBase -{ - TestClient() : GDBRemoteClientBase("test.client", "test.client.listener") { m_send_acks = false; } - - bool - GetThreadSuffixSupported() override - { - return false; - } -}; - -struct ContinueFixture -{ - MockDelegate delegate; - TestClient client; - MockServer server; - ListenerSP listener_sp; - - ContinueFixture(); - - StateType - SendCPacket(StringExtractorGDBRemote &response) - { - return client.SendContinuePacketAndWaitForResponse(delegate, LinuxSignals(), "c", response); - } - - void - WaitForRunEvent() - { - EventSP event_sp; - listener_sp->WaitForEventForBroadcasterWithType(std::chrono::microseconds(0), &client, - TestClient::eBroadcastBitRunPacketSent, event_sp); - } -}; - -ContinueFixture::ContinueFixture() : listener_sp(Listener::MakeListener("listener")) -{ - bool child_processes_inherit = false; - Error error; - TCPSocket listen_socket(child_processes_inherit, error); - EXPECT_FALSE(error.Fail()); - error = listen_socket.Listen("127.0.0.1:0", 5); - EXPECT_FALSE(error.Fail()); - - Socket *accept_socket; - std::future<Error> accept_error = std::async(std::launch::async, [&] { - return listen_socket.Accept("127.0.0.1:0", child_processes_inherit, accept_socket); - }); - - char connect_remote_address[64]; - snprintf(connect_remote_address, sizeof(connect_remote_address), "connect://localhost:%u", - listen_socket.GetLocalPortNumber()); - - std::unique_ptr<ConnectionFileDescriptor> conn_ap(new ConnectionFileDescriptor()); - EXPECT_EQ(conn_ap->Connect(connect_remote_address, nullptr), lldb::eConnectionStatusSuccess); - - client.SetConnection(conn_ap.release()); - EXPECT_TRUE(accept_error.get().Success()); - server.SetConnection(new ConnectionFileDescriptor(accept_socket)); - - listener_sp->StartListeningForEvents(&client, TestClient::eBroadcastBitRunPacketSent); -} - -} // end anonymous namespace - -class GDBRemoteClientBaseTest : public testing::Test -{ -public: - static void - SetUpTestCase() - { -#if defined(_MSC_VER) - WSADATA data; - ::WSAStartup(MAKEWORD(2, 2), &data); -#endif - } - - static void - TearDownTestCase() - { -#if defined(_MSC_VER) - ::WSACleanup(); -#endif - } -}; - -TEST(GDBRemoteClientBaseTest, SendContinueAndWait) -{ - StringExtractorGDBRemote response; - ContinueFixture fix; - if (HasFailure()) - return; - - // Continue. The inferior will stop with a signal. - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("T01")); - ASSERT_EQ(eStateStopped, fix.SendCPacket(response)); - ASSERT_EQ("T01", response.GetStringRef()); - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("c", response.GetStringRef()); - - // Continue. The inferior will exit. - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("W01")); - ASSERT_EQ(eStateExited, fix.SendCPacket(response)); - ASSERT_EQ("W01", response.GetStringRef()); - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("c", response.GetStringRef()); - - // Continue. The inferior will get killed. - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("X01")); - ASSERT_EQ(eStateExited, fix.SendCPacket(response)); - ASSERT_EQ("X01", response.GetStringRef()); - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("c", response.GetStringRef()); -} - -TEST(GDBRemoteClientBaseTest, SendContinueAndAsyncSignal) -{ - StringExtractorGDBRemote continue_response, response; - ContinueFixture fix; - if (HasFailure()) - return; - - // SendAsyncSignal should do nothing when we are not running. - ASSERT_FALSE(fix.client.SendAsyncSignal(0x47)); - - // Continue. After the run packet is sent, send an async signal. - std::future<StateType> continue_state = - std::async(std::launch::async, [&] { return fix.SendCPacket(continue_response); }); - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("c", response.GetStringRef()); - fix.WaitForRunEvent(); - - std::future<bool> async_result = std::async(std::launch::async, [&] { return fix.client.SendAsyncSignal(0x47); }); - - // First we'll get interrupted. - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("\x03", response.GetStringRef()); - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("T13")); - - // Then we get the signal packet. - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("C47", response.GetStringRef()); - ASSERT_TRUE(async_result.get()); - - // And we report back a signal stop. - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("T47")); - ASSERT_EQ(eStateStopped, continue_state.get()); - ASSERT_EQ("T47", continue_response.GetStringRef()); -} - -TEST(GDBRemoteClientBaseTest, SendContinueAndAsyncPacket) -{ - StringExtractorGDBRemote continue_response, async_response, response; - const bool send_async = true; - ContinueFixture fix; - if (HasFailure()) - return; - - // Continue. After the run packet is sent, send an async packet. - std::future<StateType> continue_state = - std::async(std::launch::async, [&] { return fix.SendCPacket(continue_response); }); - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("c", response.GetStringRef()); - fix.WaitForRunEvent(); - - // Sending without async enabled should fail. - ASSERT_EQ(PacketResult::ErrorSendFailed, fix.client.SendPacketAndWaitForResponse("qTest1", response, !send_async)); - - std::future<PacketResult> async_result = std::async(std::launch::async, [&] { - return fix.client.SendPacketAndWaitForResponse("qTest2", async_response, send_async); - }); - - // First we'll get interrupted. - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("\x03", response.GetStringRef()); - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("T13")); - - // Then we get the async packet. - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("qTest2", response.GetStringRef()); - - // Send the response and receive it. - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("QTest2")); - ASSERT_EQ(PacketResult::Success, async_result.get()); - ASSERT_EQ("QTest2", async_response.GetStringRef()); - - // And we get resumed again. - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("c", response.GetStringRef()); - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("T01")); - ASSERT_EQ(eStateStopped, continue_state.get()); - ASSERT_EQ("T01", continue_response.GetStringRef()); -} - -TEST(GDBRemoteClientBaseTest, SendContinueAndInterrupt) -{ - StringExtractorGDBRemote continue_response, response; - ContinueFixture fix; - if (HasFailure()) - return; - - // Interrupt should do nothing when we're not running. - ASSERT_FALSE(fix.client.Interrupt()); - - // Continue. After the run packet is sent, send an interrupt. - std::future<StateType> continue_state = - std::async(std::launch::async, [&] { return fix.SendCPacket(continue_response); }); - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("c", response.GetStringRef()); - fix.WaitForRunEvent(); - - std::future<bool> async_result = std::async(std::launch::async, [&] { return fix.client.Interrupt(); }); - - // We get interrupted. - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("\x03", response.GetStringRef()); - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("T13")); - - // And that's it. - ASSERT_EQ(eStateStopped, continue_state.get()); - ASSERT_EQ("T13", continue_response.GetStringRef()); - ASSERT_TRUE(async_result.get()); -} - -TEST(GDBRemoteClientBaseTest, SendContinueAndInterrupt2PacketBug) -{ - StringExtractorGDBRemote continue_response, async_response, response; - const bool send_async = true; - ContinueFixture fix; - if (HasFailure()) - return; - - // Interrupt should do nothing when we're not running. - ASSERT_FALSE(fix.client.Interrupt()); - - // Continue. After the run packet is sent, send an async signal. - std::future<StateType> continue_state = - std::async(std::launch::async, [&] { return fix.SendCPacket(continue_response); }); - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("c", response.GetStringRef()); - fix.WaitForRunEvent(); - - std::future<bool> interrupt_result = std::async(std::launch::async, [&] { return fix.client.Interrupt(); }); - - // We get interrupted. We'll send two packets to simulate a buggy stub. - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("\x03", response.GetStringRef()); - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("T13")); - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("T13")); - - // We should stop. - ASSERT_EQ(eStateStopped, continue_state.get()); - ASSERT_EQ("T13", continue_response.GetStringRef()); - ASSERT_TRUE(interrupt_result.get()); - - // Packet stream should remain synchronized. - std::future<PacketResult> send_result = std::async(std::launch::async, [&] { - return fix.client.SendPacketAndWaitForResponse("qTest", async_response, !send_async); - }); - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("qTest", response.GetStringRef()); - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("QTest")); - ASSERT_EQ(PacketResult::Success, send_result.get()); - ASSERT_EQ("QTest", async_response.GetStringRef()); -} - -TEST(GDBRemoteClientBaseTest, SendContinueDelegateInterface) -{ - StringExtractorGDBRemote response; - ContinueFixture fix; - if (HasFailure()) - return; - - // Continue. We'll have the server send a bunch of async packets before it stops. - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("O4142")); - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("Apro")); - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("O4344")); - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("Afile")); - ASSERT_EQ(PacketResult::Success, fix.server.SendPacket("T01")); - ASSERT_EQ(eStateStopped, fix.SendCPacket(response)); - ASSERT_EQ("T01", response.GetStringRef()); - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("c", response.GetStringRef()); - - EXPECT_EQ("ABCD", fix.delegate.output); - EXPECT_EQ("profile", fix.delegate.misc_data); - EXPECT_EQ(1u, fix.delegate.stop_reply_called); -} - -TEST(GDBRemoteClientBaseTest, InterruptNoResponse) -{ - StringExtractorGDBRemote continue_response, response; - ContinueFixture fix; - if (HasFailure()) - return; - - // Continue. After the run packet is sent, send an interrupt. - std::future<StateType> continue_state = - std::async(std::launch::async, [&] { return fix.SendCPacket(continue_response); }); - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("c", response.GetStringRef()); - fix.WaitForRunEvent(); - - std::future<bool> async_result = std::async(std::launch::async, [&] { return fix.client.Interrupt(); }); - - // We get interrupted, but we don't send a stop packet. - ASSERT_EQ(PacketResult::Success, fix.server.GetPacket(response)); - ASSERT_EQ("\x03", response.GetStringRef()); - - // The functions should still terminate (after a timeout). - ASSERT_TRUE(async_result.get()); - ASSERT_EQ(eStateInvalid, continue_state.get()); -} |