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authorAdrian Prantl <aprantl@apple.com>2018-04-30 16:49:04 +0000
committerAdrian Prantl <aprantl@apple.com>2018-04-30 16:49:04 +0000
commit05097246f352eca76207c9ebb08656c88bdf751a (patch)
treebfc4ec8250a939aaf4ade6fc6c528726183e5367 /lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
parentadd59c052dd6768fd54431e6a3bf045e7f25cb59 (diff)
downloadbcm5719-llvm-05097246f352eca76207c9ebb08656c88bdf751a.tar.gz
bcm5719-llvm-05097246f352eca76207c9ebb08656c88bdf751a.zip
Reflow paragraphs in comments.
This is intended as a clean up after the big clang-format commit (r280751), which unfortunately resulted in many of the comment paragraphs in LLDB being very hard to read. FYI, the script I used was: import textwrap import commands import os import sys import re tmp = "%s.tmp"%sys.argv[1] out = open(tmp, "w+") with open(sys.argv[1], "r") as f: header = "" text = "" comment = re.compile(r'^( *//) ([^ ].*)$') special = re.compile(r'^((([A-Z]+[: ])|([0-9]+ )).*)|(.*;)$') for line in f: match = comment.match(line) if match and not special.match(match.group(2)): # skip intentionally short comments. if not text and len(match.group(2)) < 40: out.write(line) continue if text: text += " " + match.group(2) else: header = match.group(1) text = match.group(2) continue if text: filled = textwrap.wrap(text, width=(78-len(header)), break_long_words=False) for l in filled: out.write(header+" "+l+'\n') text = "" out.write(line) os.rename(tmp, sys.argv[1]) Differential Revision: https://reviews.llvm.org/D46144 llvm-svn: 331197
Diffstat (limited to 'lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp')
-rw-r--r--lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp517
1 files changed, 232 insertions, 285 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp b/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
index eafc2eef5b7..be79ef9c805 100644
--- a/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
+++ b/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp
@@ -94,11 +94,11 @@ using namespace lldb_private::process_gdb_remote;
namespace lldb {
// Provide a function that can easily dump the packet history if we know a
-// ProcessGDBRemote * value (which we can get from logs or from debugging).
-// We need the function in the lldb namespace so it makes it into the final
+// ProcessGDBRemote * value (which we can get from logs or from debugging). We
+// need the function in the lldb namespace so it makes it into the final
// executable since the LLDB shared library only exports stuff in the lldb
-// namespace. This allows you to attach with a debugger and call this
-// function and get the packet history dumped to a file.
+// namespace. This allows you to attach with a debugger and call this function
+// and get the packet history dumped to a file.
void DumpProcessGDBRemotePacketHistory(void *p, const char *path) {
StreamFile strm;
Status error(strm.GetFile().Open(path, File::eOpenOptionWrite |
@@ -161,8 +161,8 @@ static const ProcessKDPPropertiesSP &GetGlobalPluginProperties() {
} // anonymous namespace end
// TODO Randomly assigning a port is unsafe. We should get an unused
-// ephemeral port from the kernel and make sure we reserve it before passing
-// it to debugserver.
+// ephemeral port from the kernel and make sure we reserve it before passing it
+// to debugserver.
#if defined(__APPLE__)
#define LOW_PORT (IPPORT_RESERVED)
@@ -236,8 +236,8 @@ bool ProcessGDBRemote::CanDebug(lldb::TargetSP target_sp,
}
return exe_module->GetFileSpec().Exists();
}
- // However, if there is no executable module, we return true since we might be
- // preparing to attach.
+ // However, if there is no executable module, we return true since we might
+ // be preparing to attach.
return true;
}
@@ -303,17 +303,16 @@ ProcessGDBRemote::ProcessGDBRemote(lldb::TargetSP target_sp,
ProcessGDBRemote::~ProcessGDBRemote() {
// m_mach_process.UnregisterNotificationCallbacks (this);
Clear();
- // We need to call finalize on the process before destroying ourselves
- // to make sure all of the broadcaster cleanup goes as planned. If we
- // destruct this class, then Process::~Process() might have problems
- // trying to fully destroy the broadcaster.
+ // We need to call finalize on the process before destroying ourselves to
+ // make sure all of the broadcaster cleanup goes as planned. If we destruct
+ // this class, then Process::~Process() might have problems trying to fully
+ // destroy the broadcaster.
Finalize();
- // The general Finalize is going to try to destroy the process and that SHOULD
- // shut down the async thread. However, if we don't kill it it will get
- // stranded and
- // its connection will go away so when it wakes up it will crash. So kill it
- // for sure here.
+ // The general Finalize is going to try to destroy the process and that
+ // SHOULD shut down the async thread. However, if we don't kill it it will
+ // get stranded and its connection will go away so when it wakes up it will
+ // crash. So kill it for sure here.
StopAsyncThread();
KillDebugserverProcess();
}
@@ -372,8 +371,7 @@ bool ProcessGDBRemote::ParsePythonTargetDefinition(
}
// If the remote stub didn't give us eh_frame or DWARF register numbers for a
-// register,
-// see if the ABI can provide them.
+// register, see if the ABI can provide them.
// DWARF and eh_frame register numbers are defined as a part of the ABI.
static void AugmentRegisterInfoViaABI(RegisterInfo &reg_info,
ConstString reg_name, ABISP abi_sp) {
@@ -426,9 +424,9 @@ void ProcessGDBRemote::BuildDynamicRegisterInfo(bool force) {
m_register_info.Clear();
- // Check if qHostInfo specified a specific packet timeout for this connection.
- // If so then lets update our setting so the user knows what the timeout is
- // and can see it.
+ // Check if qHostInfo specified a specific packet timeout for this
+ // connection. If so then lets update our setting so the user knows what the
+ // timeout is and can see it.
const auto host_packet_timeout = m_gdb_comm.GetHostDefaultPacketTimeout();
if (host_packet_timeout > std::chrono::seconds(0)) {
GetGlobalPluginProperties()->SetPacketTimeout(host_packet_timeout.count());
@@ -600,10 +598,8 @@ void ProcessGDBRemote::BuildDynamicRegisterInfo(bool force) {
}
// We have to make a temporary ABI here, and not use the GetABI because
- // this code
- // gets called in DidAttach, when the target architecture (and
- // consequently the ABI we'll get from
- // the process) may be wrong.
+ // this code gets called in DidAttach, when the target architecture
+ // (and consequently the ABI we'll get from the process) may be wrong.
ABISP abi_to_use = ABI::FindPlugin(shared_from_this(), arch_to_use);
AugmentRegisterInfoViaABI(reg_info, reg_name, abi_to_use);
@@ -624,9 +620,9 @@ void ProcessGDBRemote::BuildDynamicRegisterInfo(bool force) {
// We didn't get anything if the accumulated reg_num is zero. See if we are
// debugging ARM and fill with a hard coded register set until we can get an
- // updated debugserver down on the devices.
- // On the other hand, if the accumulated reg_num is positive, see if we can
- // add composite registers to the existing primordial ones.
+ // updated debugserver down on the devices. On the other hand, if the
+ // accumulated reg_num is positive, see if we can add composite registers to
+ // the existing primordial ones.
bool from_scratch = (m_register_info.GetNumRegisters() == 0);
if (!target_arch.IsValid()) {
@@ -673,9 +669,8 @@ Status ProcessGDBRemote::DoConnectRemote(Stream *strm,
lldb::pid_t pid = m_gdb_comm.GetCurrentProcessID();
if (pid == LLDB_INVALID_PROCESS_ID) {
- // We don't have a valid process ID, so note that we are connected
- // and could now request to launch or attach, or get remote process
- // listings...
+ // We don't have a valid process ID, so note that we are connected and
+ // could now request to launch or attach, or get remote process listings...
SetPrivateState(eStateConnected);
} else {
// We have a valid process
@@ -725,7 +720,8 @@ Status ProcessGDBRemote::DoConnectRemote(Stream *strm,
if (error.Success() && !GetTarget().GetArchitecture().IsValid() &&
m_gdb_comm.GetHostArchitecture().IsValid()) {
- // Prefer the *process'* architecture over that of the *host*, if available.
+ // Prefer the *process'* architecture over that of the *host*, if
+ // available.
if (m_gdb_comm.GetProcessArchitecture().IsValid())
GetTarget().SetArchitecture(m_gdb_comm.GetProcessArchitecture());
else
@@ -804,8 +800,8 @@ Status ProcessGDBRemote::DoLaunch(Module *exe_module,
const bool disable_stdio = (launch_flags & eLaunchFlagDisableSTDIO) != 0;
if (stdin_file_spec || disable_stdio) {
- // the inferior will be reading stdin from the specified file
- // or stdio is completely disabled
+ // the inferior will be reading stdin from the specified file or stdio is
+ // completely disabled
m_stdin_forward = false;
} else {
m_stdin_forward = true;
@@ -999,16 +995,15 @@ Status ProcessGDBRemote::ConnectToDebugserver(llvm::StringRef connect_url) {
return error;
}
- // Start the communications read thread so all incoming data can be
- // parsed into packets and queued as they arrive.
+ // Start the communications read thread so all incoming data can be parsed
+ // into packets and queued as they arrive.
if (GetTarget().GetNonStopModeEnabled())
m_gdb_comm.StartReadThread();
- // We always seem to be able to open a connection to a local port
- // so we need to make sure we can then send data to it. If we can't
- // then we aren't actually connected to anything, so try and do the
- // handshake with the remote GDB server and make sure that goes
- // alright.
+ // We always seem to be able to open a connection to a local port so we need
+ // to make sure we can then send data to it. If we can't then we aren't
+ // actually connected to anything, so try and do the handshake with the
+ // remote GDB server and make sure that goes alright.
if (!m_gdb_comm.HandshakeWithServer(&error)) {
m_gdb_comm.Disconnect();
if (error.Success())
@@ -1050,9 +1045,9 @@ void ProcessGDBRemote::DidLaunchOrAttach(ArchSpec &process_arch) {
// See if the GDB server supports the qHostInfo information
- // See if the GDB server supports the qProcessInfo packet, if so
- // prefer that over the Host information as it will be more specific
- // to our process.
+ // See if the GDB server supports the qProcessInfo packet, if so prefer
+ // that over the Host information as it will be more specific to our
+ // process.
const ArchSpec &remote_process_arch = m_gdb_comm.GetProcessArchitecture();
if (remote_process_arch.IsValid()) {
@@ -1097,9 +1092,8 @@ void ProcessGDBRemote::DidLaunchOrAttach(ArchSpec &process_arch) {
// architectures.
// You can have an armv6 executable, and if the host is armv7, then the
// system will load the best possible architecture for all shared
- // libraries
- // it has, so we really need to take the remote host architecture as our
- // defacto architecture in this case.
+ // libraries it has, so we really need to take the remote host
+ // architecture as our defacto architecture in this case.
if ((process_arch.GetMachine() == llvm::Triple::arm ||
process_arch.GetMachine() == llvm::Triple::thumb) &&
@@ -1145,14 +1139,14 @@ void ProcessGDBRemote::DidLaunchOrAttach(ArchSpec &process_arch) {
? target_arch.GetTriple().getTriple().c_str()
: "<null>");
} else {
- // The target doesn't have a valid architecture yet, set it from
- // the architecture we got from the remote GDB server
+ // The target doesn't have a valid architecture yet, set it from the
+ // architecture we got from the remote GDB server
GetTarget().SetArchitecture(process_arch);
}
}
- // Find out which StructuredDataPlugins are supported by the
- // debug monitor. These plugins transmit data over async $J packets.
+ // Find out which StructuredDataPlugins are supported by the debug monitor.
+ // These plugins transmit data over async $J packets.
auto supported_packets_array =
m_gdb_comm.GetSupportedStructuredDataPlugins();
if (supported_packets_array)
@@ -1360,9 +1354,9 @@ Status ProcessGDBRemote::DoResume() {
continue_packet_error = true;
if (continue_packet_error) {
- // Either no vCont support, or we tried to use part of the vCont
- // packet that wasn't supported by the remote GDB server.
- // We need to try and make a simple packet that can do our continue
+ // Either no vCont support, or we tried to use part of the vCont packet
+ // that wasn't supported by the remote GDB server. We need to try and
+ // make a simple packet that can do our continue
const size_t num_continue_c_tids = m_continue_c_tids.size();
const size_t num_continue_C_tids = m_continue_C_tids.size();
const size_t num_continue_s_tids = m_continue_s_tids.size();
@@ -1389,11 +1383,10 @@ Status ProcessGDBRemote::DoResume() {
const int continue_signo = m_continue_C_tids.front().second;
// Only one thread is continuing
if (num_continue_C_tids > 1) {
- // More that one thread with a signal, yet we don't have
- // vCont support and we are being asked to resume each
- // thread with a signal, we need to make sure they are
- // all the same signal, or we can't issue the continue
- // accurately with the current support...
+ // More that one thread with a signal, yet we don't have vCont
+ // support and we are being asked to resume each thread with a
+ // signal, we need to make sure they are all the same signal, or we
+ // can't issue the continue accurately with the current support...
if (num_continue_C_tids > 1) {
continue_packet_error = false;
for (size_t i = 1; i < m_continue_C_tids.size(); ++i) {
@@ -1670,9 +1663,8 @@ bool ProcessGDBRemote::UpdateThreadList(ThreadList &old_thread_list,
}
}
- // Whatever that is left in old_thread_list_copy are not
- // present in new_thread_list. Remove non-existent threads from internal id
- // table.
+ // Whatever that is left in old_thread_list_copy are not present in
+ // new_thread_list. Remove non-existent threads from internal id table.
size_t old_num_thread_ids = old_thread_list_copy.GetSize(false);
for (size_t i = 0; i < old_num_thread_ids; i++) {
ThreadSP old_thread_sp(old_thread_list_copy.GetThreadAtIndex(i, false));
@@ -1733,12 +1725,11 @@ bool ProcessGDBRemote::CalculateThreadStopInfo(ThreadGDBRemote *thread) {
return true;
// See if we got thread stop info for any threads valid stop info reasons
- // threads
- // via the "jstopinfo" packet stop reply packet key/value pair?
+ // threads via the "jstopinfo" packet stop reply packet key/value pair?
if (m_jstopinfo_sp) {
// If we have "jstopinfo" then we have stop descriptions for all threads
- // that have stop reasons, and if there is no entry for a thread, then
- // it has no stop reason.
+ // that have stop reasons, and if there is no entry for a thread, then it
+ // has no stop reason.
thread->GetRegisterContext()->InvalidateIfNeeded(true);
if (!GetThreadStopInfoFromJSON(thread, m_jstopinfo_sp)) {
thread->SetStopInfo(StopInfoSP());
@@ -1766,9 +1757,8 @@ ThreadSP ProcessGDBRemote::SetThreadStopInfo(
if (tid != LLDB_INVALID_THREAD_ID) {
// Scope for "locker" below
{
- // m_thread_list_real does have its own mutex, but we need to
- // hold onto the mutex between the call to
- // m_thread_list_real.FindThreadByID(...)
+ // m_thread_list_real does have its own mutex, but we need to hold onto
+ // the mutex between the call to m_thread_list_real.FindThreadByID(...)
// and the m_thread_list_real.AddThread(...) so it doesn't change on us
std::lock_guard<std::recursive_mutex> guard(
m_thread_list_real.GetMutex());
@@ -1846,9 +1836,9 @@ ThreadSP ProcessGDBRemote::SetThreadStopInfo(
->GetBreakpointSiteList()
.FindByAddress(pc);
- // If the current pc is a breakpoint site then the StopInfo should
- // be set to Breakpoint
- // Otherwise, it will be set to Trace.
+ // If the current pc is a breakpoint site then the StopInfo
+ // should be set to Breakpoint Otherwise, it will be set to
+ // Trace.
if (bp_site_sp &&
bp_site_sp->ValidForThisThread(thread_sp.get())) {
thread_sp->SetStopInfo(
@@ -1865,11 +1855,10 @@ ThreadSP ProcessGDBRemote::SetThreadStopInfo(
.FindByAddress(pc);
if (bp_site_sp) {
// If the breakpoint is for this thread, then we'll report the
- // hit, but if it is for another thread,
- // we can just report no reason. We don't need to worry about
- // stepping over the breakpoint here, that
- // will be taken care of when the thread resumes and notices
- // that there's a breakpoint under the pc.
+ // hit, but if it is for another thread, we can just report no
+ // reason. We don't need to worry about stepping over the
+ // breakpoint here, that will be taken care of when the thread
+ // resumes and notices that there's a breakpoint under the pc.
handled = true;
if (bp_site_sp->ValidForThisThread(thread_sp.get())) {
thread_sp->SetStopInfo(
@@ -1931,13 +1920,10 @@ ThreadSP ProcessGDBRemote::SetThreadStopInfo(
pc);
// If the current pc is a breakpoint site then the StopInfo should
- // be set to Breakpoint
- // even though the remote stub did not set it as such. This can
- // happen when
- // the thread is involuntarily interrupted (e.g. due to stops on
- // other
- // threads) just as it is about to execute the breakpoint
- // instruction.
+ // be set to Breakpoint even though the remote stub did not set it
+ // as such. This can happen when the thread is involuntarily
+ // interrupted (e.g. due to stops on other threads) just as it is
+ // about to execute the breakpoint instruction.
if (bp_site_sp && bp_site_sp->ValidForThisThread(thread_sp.get())) {
thread_sp->SetStopInfo(
StopInfo::CreateStopReasonWithBreakpointSiteID(
@@ -1959,11 +1945,10 @@ ThreadSP ProcessGDBRemote::SetThreadStopInfo(
if (bp_site_sp) {
// If the breakpoint is for this thread, then we'll report the
- // hit, but if it is for another thread,
- // we can just report no reason. We don't need to worry about
- // stepping over the breakpoint here, that
- // will be taken care of when the thread resumes and notices
- // that there's a breakpoint under the pc.
+ // hit, but if it is for another thread, we can just report no
+ // reason. We don't need to worry about stepping over the
+ // breakpoint here, that will be taken care of when the thread
+ // resumes and notices that there's a breakpoint under the pc.
if (bp_site_sp->ValidForThisThread(thread_sp.get())) {
if (m_breakpoint_pc_offset != 0)
thread_sp->GetRegisterContext()->SetPC(pc);
@@ -1976,8 +1961,7 @@ ThreadSP ProcessGDBRemote::SetThreadStopInfo(
}
} else {
// If we were stepping then assume the stop was the result of
- // the trace. If we were
- // not stepping then report the SIGTRAP.
+ // the trace. If we were not stepping then report the SIGTRAP.
// FIXME: We are still missing the case where we single step
// over a trap instruction.
if (thread_sp->GetTemporaryResumeState() == eStateStepping)
@@ -2172,15 +2156,15 @@ StateType ProcessGDBRemote::SetThreadStopInfo(StringExtractor &stop_packet) {
switch (stop_type) {
case 'T':
case 'S': {
- // This is a bit of a hack, but is is required. If we did exec, we
- // need to clear our thread lists and also know to rebuild our dynamic
- // register info before we lookup and threads and populate the expedited
- // register values so we need to know this right away so we can cleanup
- // and update our registers.
+ // This is a bit of a hack, but is is required. If we did exec, we need to
+ // clear our thread lists and also know to rebuild our dynamic register
+ // info before we lookup and threads and populate the expedited register
+ // values so we need to know this right away so we can cleanup and update
+ // our registers.
const uint32_t stop_id = GetStopID();
if (stop_id == 0) {
- // Our first stop, make sure we have a process ID, and also make
- // sure we know about our registers
+ // Our first stop, make sure we have a process ID, and also make sure we
+ // know about our registers
if (GetID() == LLDB_INVALID_PROCESS_ID) {
lldb::pid_t pid = m_gdb_comm.GetCurrentProcessID();
if (pid != LLDB_INVALID_PROCESS_ID)
@@ -2226,8 +2210,7 @@ StateType ProcessGDBRemote::SetThreadStopInfo(StringExtractor &stop_packet) {
m_thread_ids.clear();
// A comma separated list of all threads in the current
- // process that includes the thread for this stop reply
- // packet
+ // process that includes the thread for this stop reply packet
lldb::tid_t tid;
while (!value.empty()) {
llvm::StringRef tid_str;
@@ -2239,8 +2222,7 @@ StateType ProcessGDBRemote::SetThreadStopInfo(StringExtractor &stop_packet) {
} else if (key.compare("thread-pcs") == 0) {
m_thread_pcs.clear();
// A comma separated list of all threads in the current
- // process that includes the thread for this stop reply
- // packet
+ // process that includes the thread for this stop reply packet
lldb::addr_t pc;
while (!value.empty()) {
llvm::StringRef pc_str;
@@ -2292,13 +2274,10 @@ StateType ProcessGDBRemote::SetThreadStopInfo(StringExtractor &stop_packet) {
desc_extractor.GetHexByteString(description);
} else if (key.compare("memory") == 0) {
// Expedited memory. GDB servers can choose to send back expedited
- // memory
- // that can populate the L1 memory cache in the process so that things
- // like
- // the frame pointer backchain can be expedited. This will help stack
- // backtracing be more efficient by not having to send as many memory
- // read
- // requests down the remote GDB server.
+ // memory that can populate the L1 memory cache in the process so that
+ // things like the frame pointer backchain can be expedited. This will
+ // help stack backtracing be more efficient by not having to send as
+ // many memory read requests down the remote GDB server.
// Key/value pair format: memory:<addr>=<bytes>;
// <addr> is a number whose base will be interpreted by the prefix:
@@ -2350,7 +2329,8 @@ StateType ProcessGDBRemote::SetThreadStopInfo(StringExtractor &stop_packet) {
if (tid == LLDB_INVALID_THREAD_ID) {
// A thread id may be invalid if the response is old style 'S' packet
// which does not provide the
- // thread information. So update the thread list and choose the first one.
+ // thread information. So update the thread list and choose the first
+ // one.
UpdateThreadIDList();
if (!m_thread_ids.empty()) {
@@ -2383,9 +2363,9 @@ void ProcessGDBRemote::RefreshStateAfterStop() {
m_thread_ids.clear();
m_thread_pcs.clear();
- // Set the thread stop info. It might have a "threads" key whose value is
- // a list of all thread IDs in the current process, so m_thread_ids might
- // get set.
+ // Set the thread stop info. It might have a "threads" key whose value is a
+ // list of all thread IDs in the current process, so m_thread_ids might get
+ // set.
// Scope for the lock
{
@@ -2416,8 +2396,8 @@ void ProcessGDBRemote::RefreshStateAfterStop() {
m_initial_tid = LLDB_INVALID_THREAD_ID;
}
- // Let all threads recover from stopping and do any clean up based
- // on the previous thread state (if any).
+ // Let all threads recover from stopping and do any clean up based on the
+ // previous thread state (if any).
m_thread_list_real.RefreshStateAfterStop();
}
@@ -2425,8 +2405,8 @@ Status ProcessGDBRemote::DoHalt(bool &caused_stop) {
Status error;
if (m_public_state.GetValue() == eStateAttaching) {
- // We are being asked to halt during an attach. We need to just close
- // our file handle and debugserver will go away, and we can be done...
+ // We are being asked to halt during an attach. We need to just close our
+ // file handle and debugserver will go away, and we can be done...
m_gdb_comm.Disconnect();
} else
caused_stop = m_gdb_comm.Interrupt();
@@ -2469,31 +2449,24 @@ Status ProcessGDBRemote::DoDestroy() {
log->Printf("ProcessGDBRemote::DoDestroy()");
// There is a bug in older iOS debugservers where they don't shut down the
- // process
- // they are debugging properly. If the process is sitting at a breakpoint or
- // an exception,
- // this can cause problems with restarting. So we check to see if any of our
- // threads are stopped
- // at a breakpoint, and if so we remove all the breakpoints, resume the
- // process, and THEN
- // destroy it again.
+ // process they are debugging properly. If the process is sitting at a
+ // breakpoint or an exception, this can cause problems with restarting. So
+ // we check to see if any of our threads are stopped at a breakpoint, and if
+ // so we remove all the breakpoints, resume the process, and THEN destroy it
+ // again.
//
// Note, we don't have a good way to test the version of debugserver, but I
- // happen to know that
- // the set of all the iOS debugservers which don't support
- // GetThreadSuffixSupported() and that of
- // the debugservers with this bug are equal. There really should be a better
- // way to test this!
+ // happen to know that the set of all the iOS debugservers which don't
+ // support GetThreadSuffixSupported() and that of the debugservers with this
+ // bug are equal. There really should be a better way to test this!
//
// We also use m_destroy_tried_resuming to make sure we only do this once, if
- // we resume and then halt and
- // get called here to destroy again and we're still at a breakpoint or
- // exception, then we should
- // just do the straight-forward kill.
+ // we resume and then halt and get called here to destroy again and we're
+ // still at a breakpoint or exception, then we should just do the straight-
+ // forward kill.
//
// And of course, if we weren't able to stop the process by the time we get
- // here, it isn't
- // necessary (or helpful) to do any of this.
+ // here, it isn't necessary (or helpful) to do any of this.
if (!m_gdb_comm.GetThreadSuffixSupported() &&
m_public_state.GetValue() != eStateRunning) {
@@ -2508,9 +2481,8 @@ Status ProcessGDBRemote::DoDestroy() {
"destroy once already, not doing it again.");
} else {
// At present, the plans are discarded and the breakpoints disabled
- // Process::Destroy,
- // but we really need it to happen here and it doesn't matter if we do
- // it twice.
+ // Process::Destroy, but we really need it to happen here and it
+ // doesn't matter if we do it twice.
m_thread_list.DiscardThreadPlans();
DisableAllBreakpointSites();
@@ -2547,12 +2519,11 @@ Status ProcessGDBRemote::DoDestroy() {
m_destroy_tried_resuming = true;
// If we are going to run again before killing, it would be good to
- // suspend all the threads
- // before resuming so they won't get into more trouble. Sadly, for
- // the threads stopped with
- // the breakpoint or exception, the exception doesn't get cleared if
- // it is suspended, so we do
- // have to run the risk of letting those threads proceed a bit.
+ // suspend all the threads before resuming so they won't get into
+ // more trouble. Sadly, for the threads stopped with the breakpoint
+ // or exception, the exception doesn't get cleared if it is
+ // suspended, so we do have to run the risk of letting those threads
+ // proceed a bit.
{
std::lock_guard<std::recursive_mutex> guard(threads.GetMutex());
@@ -2599,17 +2570,14 @@ Status ProcessGDBRemote::DoDestroy() {
if (packet_cmd == 'W' || packet_cmd == 'X') {
#if defined(__APPLE__)
// For Native processes on Mac OS X, we launch through the Host
- // Platform, then hand the process off
- // to debugserver, which becomes the parent process through
- // "PT_ATTACH". Then when we go to kill
- // the process on Mac OS X we call ptrace(PT_KILL) to kill it, then we
- // call waitpid which returns
- // with no error and the correct status. But amusingly enough that
- // doesn't seem to actually reap
+ // Platform, then hand the process off to debugserver, which becomes
+ // the parent process through "PT_ATTACH". Then when we go to kill
+ // the process on Mac OS X we call ptrace(PT_KILL) to kill it, then
+ // we call waitpid which returns with no error and the correct
+ // status. But amusingly enough that doesn't seem to actually reap
// the process, but instead it is left around as a Zombie. Probably
- // the kernel is in the process of
- // switching ownership back to lldb which was the original parent, and
- // gets confused in the handoff.
+ // the kernel is in the process of switching ownership back to lldb
+ // which was the original parent, and gets confused in the handoff.
// Anyway, so call waitpid here to finally reap it.
PlatformSP platform_sp(GetTarget().GetPlatform());
if (platform_sp && platform_sp->IsHost()) {
@@ -2681,9 +2649,8 @@ void ProcessGDBRemote::SetLastStopPacket(
if (GetTarget().GetNonStopModeEnabled() == false)
m_stop_packet_stack.clear();
- // Add this stop packet to the stop packet stack
- // This stack will get popped and examined when we switch to the
- // Stopped state
+ // Add this stop packet to the stop packet stack This stack will get popped
+ // and examined when we switch to the Stopped state
m_stop_packet_stack.push_back(response);
}
}
@@ -2715,12 +2682,11 @@ addr_t ProcessGDBRemote::GetImageInfoAddress() {
}
void ProcessGDBRemote::WillPublicStop() {
- // See if the GDB remote client supports the JSON threads info.
- // If so, we gather stop info for all threads, expedited registers,
- // expedited memory, runtime queue information (iOS and MacOSX only),
- // and more. Expediting memory will help stack backtracing be much
- // faster. Expediting registers will make sure we don't have to read
- // the thread registers for GPRs.
+ // See if the GDB remote client supports the JSON threads info. If so, we
+ // gather stop info for all threads, expedited registers, expedited memory,
+ // runtime queue information (iOS and MacOSX only), and more. Expediting
+ // memory will help stack backtracing be much faster. Expediting registers
+ // will make sure we don't have to read the thread registers for GPRs.
m_jthreadsinfo_sp = m_gdb_comm.GetThreadsInfo();
if (m_jthreadsinfo_sp) {
@@ -2770,14 +2736,13 @@ size_t ProcessGDBRemote::DoReadMemory(addr_t addr, void *buf, size_t size,
error.Clear();
if (binary_memory_read) {
// The lower level GDBRemoteCommunication packet receive layer has
- // already de-quoted any
- // 0x7d character escaping that was present in the packet
+ // already de-quoted any 0x7d character escaping that was present in
+ // the packet
size_t data_received_size = response.GetBytesLeft();
if (data_received_size > size) {
// Don't write past the end of BUF if the remote debug server gave us
- // too
- // much data for some reason.
+ // too much data for some reason.
data_received_size = size;
}
memcpy(buf, response.GetStringRef().data(), data_received_size);
@@ -2816,10 +2781,10 @@ Status ProcessGDBRemote::WriteObjectFile(
if (error.Success())
error = FlashDone();
else
- // Even though some of the writing failed, try to send a flash done if
- // some of the writing succeeded so the flash state is reset to normal,
- // but don't stomp on the error status that was set in the write failure
- // since that's the one we want to report back.
+ // Even though some of the writing failed, try to send a flash done if some
+ // of the writing succeeded so the flash state is reset to normal, but
+ // don't stomp on the error status that was set in the write failure since
+ // that's the one we want to report back.
FlashDone();
m_allow_flash_writes = false;
return error;
@@ -2869,17 +2834,17 @@ Status ProcessGDBRemote::FlashErase(lldb::addr_t addr, size_t size) {
return status;
// We haven't erased the entire range, but we may have erased part of it.
- // (e.g., block A is already erased and range starts in A and ends in B).
- // So, adjust range if necessary to exclude already erased blocks.
+ // (e.g., block A is already erased and range starts in A and ends in B). So,
+ // adjust range if necessary to exclude already erased blocks.
if (!m_erased_flash_ranges.IsEmpty()) {
// Assuming that writes and erasures are done in increasing addr order,
- // because that is a requirement of the vFlashWrite command. Therefore,
- // we only need to look at the last range in the list for overlap.
+ // because that is a requirement of the vFlashWrite command. Therefore, we
+ // only need to look at the last range in the list for overlap.
const auto &last_range = *m_erased_flash_ranges.Back();
if (range.GetRangeBase() < last_range.GetRangeEnd()) {
auto overlap = last_range.GetRangeEnd() - range.GetRangeBase();
- // overlap will be less than range.GetByteSize() or else HasErased() would
- // have been true
+ // overlap will be less than range.GetByteSize() or else HasErased()
+ // would have been true
range.SetByteSize(range.GetByteSize() - overlap);
range.SetRangeBase(range.GetRangeBase() + overlap);
}
@@ -3074,8 +3039,8 @@ Status ProcessGDBRemote::DoDeallocateMemory(lldb::addr_t addr) {
switch (supported) {
case eLazyBoolCalculate:
- // We should never be deallocating memory without allocating memory
- // first so we should never get eLazyBoolCalculate
+ // We should never be deallocating memory without allocating memory first
+ // so we should never get eLazyBoolCalculate
error.SetErrorString(
"tried to deallocate memory without ever allocating memory");
break;
@@ -3147,18 +3112,14 @@ Status ProcessGDBRemote::EnableBreakpointSite(BreakpointSite *bp_site) {
const size_t bp_op_size = GetSoftwareBreakpointTrapOpcode(bp_site);
// SupportsGDBStoppointPacket() simply checks a boolean, indicating if this
- // breakpoint type
- // is supported by the remote stub. These are set to true by default, and
- // later set to false
- // only after we receive an unimplemented response when sending a breakpoint
- // packet. This means
- // initially that unless we were specifically instructed to use a hardware
- // breakpoint, LLDB will
- // attempt to set a software breakpoint. HardwareRequired() also queries a
- // boolean variable which
- // indicates if the user specifically asked for hardware breakpoints. If true
- // then we will
- // skip over software breakpoints.
+ // breakpoint type is supported by the remote stub. These are set to true by
+ // default, and later set to false only after we receive an unimplemented
+ // response when sending a breakpoint packet. This means initially that
+ // unless we were specifically instructed to use a hardware breakpoint, LLDB
+ // will attempt to set a software breakpoint. HardwareRequired() also queries
+ // a boolean variable which indicates if the user specifically asked for
+ // hardware breakpoints. If true then we will skip over software
+ // breakpoints.
if (m_gdb_comm.SupportsGDBStoppointPacket(eBreakpointSoftware) &&
(!bp_site->HardwareRequired())) {
// Try to send off a software breakpoint packet ($Z0)
@@ -3171,19 +3132,14 @@ Status ProcessGDBRemote::EnableBreakpointSite(BreakpointSite *bp_site) {
return error;
}
- // SendGDBStoppointTypePacket() will return an error if it was unable to set
- // this
- // breakpoint. We need to differentiate between a error specific to placing
- // this breakpoint
- // or if we have learned that this breakpoint type is unsupported. To do
- // this, we
- // must test the support boolean for this breakpoint type to see if it now
- // indicates that
- // this breakpoint type is unsupported. If they are still supported then we
- // should return
+ // SendGDBStoppointTypePacket() will return an error if it was unable to
+ // set this breakpoint. We need to differentiate between a error specific
+ // to placing this breakpoint or if we have learned that this breakpoint
+ // type is unsupported. To do this, we must test the support boolean for
+ // this breakpoint type to see if it now indicates that this breakpoint
+ // type is unsupported. If they are still supported then we should return
// with the error code. If they are now unsupported, then we would like to
- // fall through
- // and try another form of breakpoint.
+ // fall through and try another form of breakpoint.
if (m_gdb_comm.SupportsGDBStoppointPacket(eBreakpointSoftware)) {
if (error_no != UINT8_MAX)
error.SetErrorStringWithFormat(
@@ -3194,21 +3150,18 @@ Status ProcessGDBRemote::EnableBreakpointSite(BreakpointSite *bp_site) {
}
// We reach here when software breakpoints have been found to be
- // unsupported. For future
- // calls to set a breakpoint, we will not attempt to set a breakpoint with a
- // type that is
- // known not to be supported.
+ // unsupported. For future calls to set a breakpoint, we will not attempt
+ // to set a breakpoint with a type that is known not to be supported.
if (log)
log->Printf("Software breakpoints are unsupported");
// So we will fall through and try a hardware breakpoint
}
- // The process of setting a hardware breakpoint is much the same as above. We
- // check the
- // supported boolean for this breakpoint type, and if it is thought to be
- // supported then we
- // will try to set this breakpoint with a hardware breakpoint.
+ // The process of setting a hardware breakpoint is much the same as above.
+ // We check the supported boolean for this breakpoint type, and if it is
+ // thought to be supported then we will try to set this breakpoint with a
+ // hardware breakpoint.
if (m_gdb_comm.SupportsGDBStoppointPacket(eBreakpointHardware)) {
// Try to send off a hardware breakpoint packet ($Z1)
uint8_t error_no = m_gdb_comm.SendGDBStoppointTypePacket(
@@ -3250,8 +3203,8 @@ Status ProcessGDBRemote::EnableBreakpointSite(BreakpointSite *bp_site) {
return error;
}
- // As a last resort we want to place a manual breakpoint. An instruction
- // is placed into the process memory using memory write packets.
+ // As a last resort we want to place a manual breakpoint. An instruction is
+ // placed into the process memory using memory write packets.
return EnableSoftwareBreakpoint(bp_site);
}
@@ -3381,10 +3334,9 @@ Status ProcessGDBRemote::DisableWatchpoint(Watchpoint *wp, bool notify) {
log->Printf("ProcessGDBRemote::DisableWatchpoint (watchID = %" PRIu64
") addr = 0x%8.8" PRIx64 " -- SUCCESS (already disabled)",
watchID, (uint64_t)addr);
- // See also 'class WatchpointSentry' within StopInfo.cpp.
- // This disabling attempt might come from the user-supplied actions, we'll
- // route it in order for
- // the watchpoint object to intelligently process this action.
+ // See also 'class WatchpointSentry' within StopInfo.cpp. This disabling
+ // attempt might come from the user-supplied actions, we'll route it in
+ // order for the watchpoint object to intelligently process this action.
wp->SetEnabled(false, notify);
return error;
}
@@ -3469,8 +3421,8 @@ Status ProcessGDBRemote::LaunchAndConnectToDebugserver(
static FileSpec g_debugserver_file_spec;
ProcessLaunchInfo debugserver_launch_info;
- // Make debugserver run in its own session so signals generated by
- // special terminal key sequences (^C) don't affect debugserver.
+ // Make debugserver run in its own session so signals generated by special
+ // terminal key sequences (^C) don't affect debugserver.
debugserver_launch_info.SetLaunchInSeparateProcessGroup(true);
const std::weak_ptr<ProcessGDBRemote> this_wp =
@@ -3510,8 +3462,8 @@ Status ProcessGDBRemote::LaunchAndConnectToDebugserver(
if (m_debugserver_pid != LLDB_INVALID_PROCESS_ID) {
#ifdef USE_SOCKETPAIR_FOR_LOCAL_CONNECTION
- // Our process spawned correctly, we can now set our connection to use our
- // end of the socket pair
+ // Our process spawned correctly, we can now set our connection to use
+ // our end of the socket pair
cleanup_our.disable();
m_gdb_comm.SetConnection(new ConnectionFileDescriptor(our_socket, true));
#endif
@@ -3528,8 +3480,8 @@ Status ProcessGDBRemote::LaunchAndConnectToDebugserver(
}
if (m_gdb_comm.IsConnected()) {
- // Finish the connection process by doing the handshake without connecting
- // (send NULL URL)
+ // Finish the connection process by doing the handshake without
+ // connecting (send NULL URL)
ConnectToDebugserver("");
} else {
error.SetErrorString("connection failed");
@@ -3544,8 +3496,8 @@ bool ProcessGDBRemote::MonitorDebugserverProcess(
int signo, // Zero for no signal
int exit_status // Exit value of process if signal is zero
) {
- // "debugserver_pid" argument passed in is the process ID for
- // debugserver that we are tracking...
+ // "debugserver_pid" argument passed in is the process ID for debugserver
+ // that we are tracking...
Log *log(ProcessGDBRemoteLog::GetLogIfAllCategoriesSet(GDBR_LOG_PROCESS));
const bool handled = true;
@@ -3561,12 +3513,12 @@ bool ProcessGDBRemote::MonitorDebugserverProcess(
if (!process_sp || process_sp->m_debugserver_pid != debugserver_pid)
return handled;
- // Sleep for a half a second to make sure our inferior process has
- // time to set its exit status before we set it incorrectly when
- // both the debugserver and the inferior process shut down.
+ // Sleep for a half a second to make sure our inferior process has time to
+ // set its exit status before we set it incorrectly when both the debugserver
+ // and the inferior process shut down.
usleep(500000);
- // If our process hasn't yet exited, debugserver might have died.
- // If the process did exit, then we are reaping it.
+ // If our process hasn't yet exited, debugserver might have died. If the
+ // process did exit, then we are reaping it.
const StateType state = process_sp->GetState();
if (state != eStateInvalid && state != eStateUnloaded &&
@@ -3589,8 +3541,8 @@ bool ProcessGDBRemote::MonitorDebugserverProcess(
process_sp->SetExitStatus(-1, error_str);
}
- // Debugserver has exited we need to let our ProcessGDBRemote
- // know that it no longer has a debugserver instance
+ // Debugserver has exited we need to let our ProcessGDBRemote know that it no
+ // longer has a debugserver instance
process_sp->m_debugserver_pid = LLDB_INVALID_PROCESS_ID;
return handled;
}
@@ -3680,10 +3632,9 @@ bool ProcessGDBRemote::HandleNotifyPacket(StringExtractorGDBRemote &packet) {
// check for more stop reasons
HandleStopReplySequence();
- // if the process is stopped then we need to fake a resume
- // so that we can stop properly with the new break. This
- // is possible due to SetPrivateState() broadcasting the
- // state change as a side effect.
+ // if the process is stopped then we need to fake a resume so that we can
+ // stop properly with the new break. This is possible due to
+ // SetPrivateState() broadcasting the state change as a side effect.
if (GetPrivateState() == lldb::StateType::eStateStopped) {
SetPrivateState(lldb::StateType::eStateRunning);
}
@@ -3756,12 +3707,11 @@ thread_result_t ProcessGDBRemote::AsyncThread(void *arg) {
response);
// We need to immediately clear the thread ID list so we are sure
- // to get a valid list of threads.
- // The thread ID list might be contained within the "response", or
- // the stop reply packet that
+ // to get a valid list of threads. The thread ID list might be
+ // contained within the "response", or the stop reply packet that
// caused the stop. So clear it now before we give the stop reply
- // packet to the process
- // using the process->SetLastStopPacket()...
+ // packet to the process using the
+ // process->SetLastStopPacket()...
process->ClearThreadIDList();
switch (stop_state) {
@@ -3798,8 +3748,7 @@ thread_result_t ProcessGDBRemote::AsyncThread(void *arg) {
// Check to see if we were trying to attach and if we got back
// the "E87" error code from debugserver -- this indicates that
// the process is not debuggable. Return a slightly more
- // helpful
- // error message about why the attach failed.
+ // helpful error message about why the attach failed.
if (::strstr(continue_cstr, "vAttach") != NULL &&
response.GetError() == 0x87) {
process->SetExitStatus(-1, "cannot attach to process due to "
@@ -3918,8 +3867,8 @@ Status ProcessGDBRemote::UpdateAutomaticSignalFiltering() {
Log *log(ProcessGDBRemoteLog::GetLogIfAllCategoriesSet(GDBR_LOG_PROCESS));
LLDB_LOG(log, "Check if need to update ignored signals");
- // QPassSignals package is not supported by the server,
- // there is no way we can ignore any signals on server side.
+ // QPassSignals package is not supported by the server, there is no way we
+ // can ignore any signals on server side.
if (!m_gdb_comm.GetQPassSignalsSupported())
return Status();
@@ -4043,9 +3992,9 @@ ProcessGDBRemote::GetExtendedInfoForThread(lldb::tid_t tid) {
// FIXME the final character of a JSON dictionary, '}', is the escape
// character in gdb-remote binary mode. lldb currently doesn't escape
- // these characters in its packet output -- so we add the quoted version
- // of the } character here manually in case we talk to a debugserver which
- // un-escapes the characters at packet read time.
+ // these characters in its packet output -- so we add the quoted version of
+ // the } character here manually in case we talk to a debugserver which un-
+ // escapes the characters at packet read time.
packet << (char)(0x7d ^ 0x20);
StringExtractorGDBRemote response;
@@ -4115,9 +4064,9 @@ ProcessGDBRemote::GetLoadedDynamicLibrariesInfos_sender(
// FIXME the final character of a JSON dictionary, '}', is the escape
// character in gdb-remote binary mode. lldb currently doesn't escape
- // these characters in its packet output -- so we add the quoted version
- // of the } character here manually in case we talk to a debugserver which
- // un-escapes the characters at packet read time.
+ // these characters in its packet output -- so we add the quoted version of
+ // the } character here manually in case we talk to a debugserver which un-
+ // escapes the characters at packet read time.
packet << (char)(0x7d ^ 0x20);
StringExtractorGDBRemote response;
@@ -4148,9 +4097,9 @@ StructuredData::ObjectSP ProcessGDBRemote::GetSharedCacheInfo() {
// FIXME the final character of a JSON dictionary, '}', is the escape
// character in gdb-remote binary mode. lldb currently doesn't escape
- // these characters in its packet output -- so we add the quoted version
- // of the } character here manually in case we talk to a debugserver which
- // un-escapes the characters at packet read time.
+ // these characters in its packet output -- so we add the quoted version of
+ // the } character here manually in case we talk to a debugserver which un-
+ // escapes the characters at packet read time.
packet << (char)(0x7d ^ 0x20);
StringExtractorGDBRemote response;
@@ -4175,14 +4124,14 @@ Status ProcessGDBRemote::ConfigureStructuredData(
return m_gdb_comm.ConfigureRemoteStructuredData(type_name, config_sp);
}
-// Establish the largest memory read/write payloads we should use.
-// If the remote stub has a max packet size, stay under that size.
+// Establish the largest memory read/write payloads we should use. If the
+// remote stub has a max packet size, stay under that size.
//
-// If the remote stub's max packet size is crazy large, use a
-// reasonable largeish default.
+// If the remote stub's max packet size is crazy large, use a reasonable
+// largeish default.
//
-// If the remote stub doesn't advertise a max packet size, use a
-// conservative default.
+// If the remote stub doesn't advertise a max packet size, use a conservative
+// default.
void ProcessGDBRemote::GetMaxMemorySize() {
const uint64_t reasonable_largeish_default = 128 * 1024;
@@ -4194,15 +4143,15 @@ void ProcessGDBRemote::GetMaxMemorySize() {
// Save the stub's claimed maximum packet size
m_remote_stub_max_memory_size = stub_max_size;
- // Even if the stub says it can support ginormous packets,
- // don't exceed our reasonable largeish default packet size.
+ // Even if the stub says it can support ginormous packets, don't exceed
+ // our reasonable largeish default packet size.
if (stub_max_size > reasonable_largeish_default) {
stub_max_size = reasonable_largeish_default;
}
- // Memory packet have other overheads too like Maddr,size:#NN
- // Instead of calculating the bytes taken by size and addr every
- // time, we take a maximum guess here.
+ // Memory packet have other overheads too like Maddr,size:#NN Instead of
+ // calculating the bytes taken by size and addr every time, we take a
+ // maximum guess here.
if (stub_max_size > 70)
stub_max_size -= 32 + 32 + 6;
else {
@@ -4293,8 +4242,8 @@ bool ProcessGDBRemote::GetHostOSVersion(uint32_t &major, uint32_t &minor,
uint32_t &update) {
if (m_gdb_comm.GetOSVersion(major, minor, update))
return true;
- // We failed to get the host OS version, defer to the base
- // implementation to correctly invalidate the arguments.
+ // We failed to get the host OS version, defer to the base implementation to
+ // correctly invalidate the arguments.
return Process::GetHostOSVersion(major, minor, update);
}
@@ -4460,8 +4409,8 @@ bool ParseRegisters(XMLNode feature_node, GdbServerTargetInfo &target_info,
}
// Only update the register set name if we didn't get a "reg_set"
+ // attribute. "set_name" will be empty if we didn't have a "reg_set"
// attribute.
- // "set_name" will be empty if we didn't have a "reg_set" attribute.
if (!set_name && !gdb_group.empty())
set_name.SetCString(gdb_group.c_str());
@@ -4488,8 +4437,8 @@ bool ParseRegisters(XMLNode feature_node, GdbServerTargetInfo &target_info,
} // namespace {}
-// query the target of gdb-remote for extended target information
-// return: 'true' on success
+// query the target of gdb-remote for extended target information return:
+// 'true' on success
// 'false' on failure
bool ProcessGDBRemote::GetGDBServerRegisterInfo(ArchSpec &arch_to_use) {
// Make sure LLDB has an XML parser it can use first
@@ -4576,10 +4525,9 @@ bool ProcessGDBRemote::GetGDBServerRegisterInfo(ArchSpec &arch_to_use) {
uint32_t cur_reg_num = 0;
uint32_t reg_offset = 0;
- // Don't use Process::GetABI, this code gets called from DidAttach, and in
- // that context we haven't
- // set the Target's architecture yet, so the ABI is also potentially
- // incorrect.
+ // Don't use Process::GetABI, this code gets called from DidAttach, and
+ // in that context we haven't set the Target's architecture yet, so the
+ // ABI is also potentially incorrect.
ABISP abi_to_use_sp = ABI::FindPlugin(shared_from_this(), arch_to_use);
for (auto &feature_node : feature_nodes) {
ParseRegisters(feature_node, target_info, this->m_register_info,
@@ -4920,8 +4868,8 @@ void ProcessGDBRemote::ModulesDidLoad(ModuleList &module_list) {
// do anything
Process::ModulesDidLoad(module_list);
- // After loading shared libraries, we can ask our remote GDB server if
- // it needs any symbols.
+ // After loading shared libraries, we can ask our remote GDB server if it
+ // needs any symbols.
m_gdb_comm.ServeSymbolLookups(this);
}
@@ -4979,8 +4927,8 @@ std::string ProcessGDBRemote::HarmonizeThreadIdsForProfileData(
has_used_usec = true;
usec_value.getAsInteger(0, curr_used_usec);
} else {
- // We didn't find what we want, it is probably
- // an older version. Bail out.
+ // We didn't find what we want, it is probably an older version. Bail
+ // out.
profileDataExtractor.SetFilePos(input_file_pos);
}
}
@@ -5002,8 +4950,8 @@ std::string ProcessGDBRemote::HarmonizeThreadIdsForProfileData(
((real_used_usec > 0) || (HasAssignedIndexIDToThread(thread_id)));
if (good_first_time || good_subsequent_time) {
- // We try to avoid doing too many index id reservation,
- // resulting in fast increase of index ids.
+ // We try to avoid doing too many index id reservation, resulting in
+ // fast increase of index ids.
output_stream << name << ":";
int32_t index_id = AssignIndexIDToThread(thread_id);
@@ -5063,8 +5011,7 @@ ParseStructuredDataPacket(llvm::StringRef packet) {
return StructuredData::ObjectSP();
}
- // This is an asynchronous JSON packet, destined for a
- // StructuredDataPlugin.
+ // This is an asynchronous JSON packet, destined for a StructuredDataPlugin.
StructuredData::ObjectSP json_sp = StructuredData::ParseJSON(packet);
if (log) {
if (json_sp) {
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