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authorJonas Devlieghere <jonas@devlieghere.com>2019-04-10 20:48:55 +0000
committerJonas Devlieghere <jonas@devlieghere.com>2019-04-10 20:48:55 +0000
commit8b3af63b8993e45b1783853a3fcf6f36bfbed81b (patch)
tree41759d08361beda32b90e345d8033aecd2e15088 /lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
parent66b6bb1766b3e5eea56b26fc91d03f1fccbe15e4 (diff)
downloadbcm5719-llvm-8b3af63b8993e45b1783853a3fcf6f36bfbed81b.tar.gz
bcm5719-llvm-8b3af63b8993e45b1783853a3fcf6f36bfbed81b.zip
[NFC] Remove ASCII lines from comments
A lot of comments in LLDB are surrounded by an ASCII line to delimit the begging and end of the comment. Its use is not really consistent across the code base, sometimes the lines are longer, sometimes they are shorter and sometimes they are omitted. Furthermore, it looks kind of weird with the 80 column limit, where the comment actually extends past the line, but not by much. Furthermore, when /// is used for Doxygen comments, it looks particularly odd. And when // is used, it incorrectly gives the impression that it's actually a Doxygen comment. I assume these lines were added to improve distinguishing between comments and code. However, given that todays editors and IDEs do a great job at highlighting comments, I think it's worth to drop this for the sake of consistency. The alternative is fixing all the inconsistencies, which would create a lot more churn. Differential revision: https://reviews.llvm.org/D60508 llvm-svn: 358135
Diffstat (limited to 'lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp')
-rw-r--r--lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
index 228b79768fc..c5a449783bd 100644
--- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
+++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
@@ -53,9 +53,7 @@ using namespace lldb;
using namespace lldb_private;
using namespace lldb_private::process_gdb_remote;
-//----------------------------------------------------------------------
// GDBRemoteCommunication constructor
-//----------------------------------------------------------------------
GDBRemoteCommunication::GDBRemoteCommunication(const char *comm_name,
const char *listener_name)
: Communication(comm_name),
@@ -69,9 +67,7 @@ GDBRemoteCommunication::GDBRemoteCommunication(const char *comm_name,
m_listen_url() {
}
-//----------------------------------------------------------------------
// Destructor
-//----------------------------------------------------------------------
GDBRemoteCommunication::~GDBRemoteCommunication() {
if (IsConnected()) {
Disconnect();
@@ -300,7 +296,6 @@ GDBRemoteCommunication::WaitForPacketNoLock(StringExtractorGDBRemote &packet,
case eConnectionStatusTimedOut:
case eConnectionStatusInterrupted:
if (sync_on_timeout) {
- //------------------------------------------------------------------
/// Sync the remote GDB server and make sure we get a response that
/// corresponds to what we send.
///
@@ -323,7 +318,6 @@ GDBRemoteCommunication::WaitForPacketNoLock(StringExtractorGDBRemote &packet,
/// packets. So if we timeout, we need to ensure that we can get
/// back on track. If we can't get back on track, we must
/// disconnect.
- //------------------------------------------------------------------
bool sync_success = false;
bool got_actual_response = false;
// We timed out, we need to sync back up with the
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