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authorGreg Clayton <gclayton@apple.com>2013-01-25 18:06:21 +0000
committerGreg Clayton <gclayton@apple.com>2013-01-25 18:06:21 +0000
commitc7bece56faa5eef1c3d141d0c0b0b68b28a9aed2 (patch)
tree9a0132fc3b0bb4f38d06a0f352ee75ac57994771 /lldb/source/Plugins/ObjectContainer/Universal-Mach-O
parentd0ed6c249dbd6bd488b6491b536a387548c00f7e (diff)
downloadbcm5719-llvm-c7bece56faa5eef1c3d141d0c0b0b68b28a9aed2.tar.gz
bcm5719-llvm-c7bece56faa5eef1c3d141d0c0b0b68b28a9aed2.zip
<rdar://problem/13069948>
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary. So I defined a new "lldb::offset_t" which should be used for all file offsets. After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed. Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections. llvm-svn: 173463
Diffstat (limited to 'lldb/source/Plugins/ObjectContainer/Universal-Mach-O')
-rw-r--r--lldb/source/Plugins/ObjectContainer/Universal-Mach-O/ObjectContainerUniversalMachO.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/lldb/source/Plugins/ObjectContainer/Universal-Mach-O/ObjectContainerUniversalMachO.cpp b/lldb/source/Plugins/ObjectContainer/Universal-Mach-O/ObjectContainerUniversalMachO.cpp
index 2241bc773a5..5641c265675 100644
--- a/lldb/source/Plugins/ObjectContainer/Universal-Mach-O/ObjectContainerUniversalMachO.cpp
+++ b/lldb/source/Plugins/ObjectContainer/Universal-Mach-O/ObjectContainerUniversalMachO.cpp
@@ -75,7 +75,7 @@ ObjectContainerUniversalMachO::CreateInstance
bool
ObjectContainerUniversalMachO::MagicBytesMatch (const DataExtractor &data)
{
- uint32_t offset = 0;
+ lldb::offset_t offset = 0;
uint32_t magic = data.GetU32(&offset);
return magic == UniversalMagic || magic == UniversalMagicSwapped;
}
@@ -105,7 +105,7 @@ ObjectContainerUniversalMachO::ParseHeader ()
{
// Store the file offset for this universal file as we could have a universal .o file
// in a BSD archive, or be contained in another kind of object.
- uint32_t offset = 0;
+ lldb::offset_t offset = 0;
// Universal mach-o files always have their headers in big endian.
m_data.SetByteOrder (eByteOrderBig);
m_header.magic = m_data.GetU32(&offset);
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