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| author | NAKAMURA Takumi <geek4civic@gmail.com> | 2014-06-22 12:42:29 +0000 |
|---|---|---|
| committer | NAKAMURA Takumi <geek4civic@gmail.com> | 2014-06-22 12:42:29 +0000 |
| commit | 0a6c5e2fb555389b25778fce867aa7a3740a916e (patch) | |
| tree | c8e80efdb50b6e9fb09a7e2293717bcabab39f5e /clang/test/CodeGenCXX/microsoft-abi-dynamic-cast.cpp | |
| parent | e80af7f3eba220cac2e26d3ef8d7264692d17eb2 (diff) | |
| download | bcm5719-llvm-0a6c5e2fb555389b25778fce867aa7a3740a916e.tar.gz bcm5719-llvm-0a6c5e2fb555389b25778fce867aa7a3740a916e.zip | |
Revert r211402 (and r211408,r211410), "CodeGen: Refactor dynamic_cast and typeid" It crashes msvc codegen in clang/test/SemaCXX/undefined-internal.cpp.
It is reproducible with:
$ clang -cc1 -triple i686-win32 -emit-llvm-only clang/test/SemaCXX/undefined-internal.cpp
llvm-svn: 211467
Diffstat (limited to 'clang/test/CodeGenCXX/microsoft-abi-dynamic-cast.cpp')
| -rw-r--r-- | clang/test/CodeGenCXX/microsoft-abi-dynamic-cast.cpp | 238 |
1 files changed, 133 insertions, 105 deletions
diff --git a/clang/test/CodeGenCXX/microsoft-abi-dynamic-cast.cpp b/clang/test/CodeGenCXX/microsoft-abi-dynamic-cast.cpp index 2fc4a622c9a..3084d0ea1cb 100644 --- a/clang/test/CodeGenCXX/microsoft-abi-dynamic-cast.cpp +++ b/clang/test/CodeGenCXX/microsoft-abi-dynamic-cast.cpp @@ -1,130 +1,158 @@ -// RUN: %clang_cc1 -emit-llvm -O1 -o - -triple=i386-pc-win32 %s | FileCheck %s +// RUN: %clang_cc1 -emit-llvm -O2 -optzns -o - -triple=i386-pc-win32 2>/dev/null %s | FileCheck %s +// REQUIRES: asserts struct S { char a; }; -struct V { virtual void f(); }; +struct V { virtual void f(){} }; struct A : virtual V {}; struct B : S, virtual V {}; struct T {}; T* test0() { return dynamic_cast<T*>((B*)0); } -// CHECK-LABEL: define noalias %struct.T* @"\01?test0@@YAPAUT@@XZ"() -// CHECK: ret %struct.T* null +// CHECK: define noalias %struct.T* @"\01?test0@@YAPAUT@@XZ"() #0 {
+// CHECK-NEXT: entry:
+// CHECK-NEXT: ret %struct.T* null
+// CHECK-NEXT: }
T* test1(V* x) { return &dynamic_cast<T&>(*x); } -// CHECK-LABEL: define %struct.T* @"\01?test1@@YAPAUT@@PAUV@@@Z"(%struct.V* %x) -// CHECK: [[CAST:%.*]] = bitcast %struct.V* %x to i8* -// CHECK-NEXT: [[CALL:%.*]] = tail call i8* @__RTDynamicCast(i8* [[CAST]], i32 0, i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUV@@@8" to i8*), i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUT@@@8" to i8*), i32 1) -// CHECK-NEXT: [[RET:%.*]] = bitcast i8* [[CALL]] to %struct.T* -// CHECK-NEXT: ret %struct.T* [[RET]] +// CHECK: define %struct.T* @"\01?test1@@YAPAUT@@PAUV@@@Z"(%struct.V* %x) #1 { +// CHECK-NEXT: entry: +// CHECK-NEXT: %0 = bitcast %struct.V* %x to i8* +// CHECK-NEXT: %1 = tail call i8* @__RTDynamicCast(i8* %0, i32 0, i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUV@@@8" to i8*), i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUT@@@8" to i8*), i32 1) #2 +// CHECK-NEXT: %2 = bitcast i8* %1 to %struct.T* +// CHECK-NEXT: ret %struct.T* %2 +// CHECK-NEXT: } T* test2(A* x) { return &dynamic_cast<T&>(*x); } -// CHECK-LABEL: define %struct.T* @"\01?test2@@YAPAUT@@PAUA@@@Z"(%struct.A* %x) -// CHECK: [[CAST:%.*]] = bitcast %struct.A* %x to i8* -// CHECK-NEXT: [[BITCAST:%.*]] = bitcast %struct.A* %x to i8** -// CHECK-NEXT: [[VBTBL:%.*]] = load i8** [[BITCAST]], align 4 -// CHECK-NEXT: [[VBOFFP:%.*]] = getelementptr inbounds i8* [[VBTBL]], i32 4 -// CHECK-NEXT: [[VBOFFPCAST:%.*]] = bitcast i8* [[VBOFFP]] to i32* -// CHECK-NEXT: [[VBOFFS:%.*]] = load i32* [[VBOFFPCAST]], align 4 -// CHECK-NEXT: [[ADJ:%.*]] = getelementptr inbounds i8* [[CAST]], i32 [[VBOFFS]] -// CHECK-NEXT: [[CALL:%.*]] = tail call i8* @__RTDynamicCast(i8* [[ADJ]], i32 [[VBOFFS]], i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUA@@@8" to i8*), i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUT@@@8" to i8*), i32 1) -// CHECK-NEXT: [[RET:%.*]] = bitcast i8* [[CALL]] to %struct.T* -// CHECK-NEXT: ret %struct.T* [[RET]] +// CHECK: define %struct.T* @"\01?test2@@YAPAUT@@PAUA@@@Z"(%struct.A* %x) #1 { +// CHECK-NEXT: entry: +// CHECK-NEXT: %0 = bitcast %struct.A* %x to i8* +// CHECK-NEXT: %1 = bitcast %struct.A* %x to i8** +// CHECK-NEXT: %vbtable = load i8** %1, align 4 +// CHECK-NEXT: %2 = getelementptr inbounds i8* %vbtable, i32 4 +// CHECK-NEXT: %3 = bitcast i8* %2 to i32* +// CHECK-NEXT: %vbase_offs = load i32* %3, align 4 +// CHECK-NEXT: %4 = getelementptr inbounds i8* %0, i32 %vbase_offs +// CHECK-NEXT: %5 = tail call i8* @__RTDynamicCast(i8* %4, i32 %vbase_offs, i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUA@@@8" to i8*), i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUT@@@8" to i8*), i32 1) #2 +// CHECK-NEXT: %6 = bitcast i8* %5 to %struct.T* +// CHECK-NEXT: ret %struct.T* %6 +// CHECK-NEXT: } T* test3(B* x) { return &dynamic_cast<T&>(*x); } -// CHECK-LABEL: define %struct.T* @"\01?test3@@YAPAUT@@PAUB@@@Z"(%struct.B* %x) -// CHECK: [[VOIDP:%.*]] = getelementptr inbounds %struct.B* %x, i32 0, i32 0, i32 0 -// CHECK-NEXT: [[VBPTR:%.*]] = getelementptr inbounds i8* [[VOIDP]], i32 4 -// CHECK-NEXT: [[BITCAST:%.*]] = bitcast i8* [[VBPTR:%.*]] to i8** -// CHECK-NEXT: [[VBTBL:%.*]] = load i8** [[BITCAST]], align 4 -// CHECK-NEXT: [[VBOFFP:%.*]] = getelementptr inbounds i8* [[VBTBL]], i32 4 -// CHECK-NEXT: [[VBOFFPCAST:%.*]] = bitcast i8* [[VBOFFP]] to i32* -// CHECK-NEXT: [[VBOFFS:%.*]] = load i32* [[VBOFFPCAST]], align 4 -// CHECK-NEXT: [[DELTA:%.*]] = add nsw i32 [[VBOFFS]], 4 -// CHECK-NEXT: [[ADJ:%.*]] = getelementptr inbounds i8* [[VOIDP]], i32 [[DELTA]] -// CHECK-NEXT: [[CALL:%.*]] = tail call i8* @__RTDynamicCast(i8* [[ADJ]], i32 [[DELTA]], i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUB@@@8" to i8*), i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUT@@@8" to i8*), i32 1) -// CHECK-NEXT: [[RET:%.*]] = bitcast i8* [[CALL]] to %struct.T* -// CHECK-NEXT: ret %struct.T* [[RET]] +// CHECK: define %struct.T* @"\01?test3@@YAPAUT@@PAUB@@@Z"(%struct.B* %x) #1 { +// CHECK-NEXT: entry: +// CHECK-NEXT: %0 = getelementptr inbounds %struct.B* %x, i32 0, i32 0, i32 0 +// CHECK-NEXT: %vbptr = getelementptr inbounds i8* %0, i32 4 +// CHECK-NEXT: %1 = bitcast i8* %vbptr to i8** +// CHECK-NEXT: %vbtable = load i8** %1, align 4 +// CHECK-NEXT: %2 = getelementptr inbounds i8* %vbtable, i32 4 +// CHECK-NEXT: %3 = bitcast i8* %2 to i32* +// CHECK-NEXT: %vbase_offs = load i32* %3, align 4 +// CHECK-NEXT: %4 = add nsw i32 %vbase_offs, 4 +// CHECK-NEXT: %5 = getelementptr inbounds i8* %0, i32 %4 +// CHECK-NEXT: %6 = tail call i8* @__RTDynamicCast(i8* %5, i32 %4, i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUB@@@8" to i8*), i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUT@@@8" to i8*), i32 1) #2 +// CHECK-NEXT: %7 = bitcast i8* %6 to %struct.T* +// CHECK-NEXT: ret %struct.T* %7 +// CHECK-NEXT: } T* test4(V* x) { return dynamic_cast<T*>(x); } -// CHECK-LABEL: define %struct.T* @"\01?test4@@YAPAUT@@PAUV@@@Z"(%struct.V* %x) -// CHECK: [[CAST:%.*]] = bitcast %struct.V* %x to i8* -// CHECK-NEXT: [[CALL:%.*]] = tail call i8* @__RTDynamicCast(i8* [[CAST]], i32 0, i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUV@@@8" to i8*), i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUT@@@8" to i8*), i32 0) -// CHECK-NEXT: [[RET:%.*]] = bitcast i8* [[CALL]] to %struct.T* -// CHECK-NEXT: ret %struct.T* [[RET]] +// CHECK: define %struct.T* @"\01?test4@@YAPAUT@@PAUV@@@Z"(%struct.V* %x) #1 { +// CHECK-NEXT: entry: +// CHECK-NEXT: %0 = bitcast %struct.V* %x to i8* +// CHECK-NEXT: %1 = tail call i8* @__RTDynamicCast(i8* %0, i32 0, i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUV@@@8" to i8*), i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUT@@@8" to i8*), i32 0) #2 +// CHECK-NEXT: %2 = bitcast i8* %1 to %struct.T* +// CHECK-NEXT: ret %struct.T* %2 +// CHECK-NEXT: } T* test5(A* x) { return dynamic_cast<T*>(x); } -// CHECK-LABEL: define %struct.T* @"\01?test5@@YAPAUT@@PAUA@@@Z"(%struct.A* %x) -// CHECK: [[CHECK:%.*]] = icmp eq %struct.A* %x, null -// CHECK-NEXT: br i1 [[CHECK]] -// CHECK: [[VOIDP:%.*]] = bitcast %struct.A* %x to i8* -// CHECK-NEXT: [[BITCAST:%.*]] = bitcast %struct.A* %x to i8** -// CHECK-NEXT: [[VBTBL:%.*]] = load i8** [[BITCAST]], align 4 -// CHECK-NEXT: [[VBOFFP:%.*]] = getelementptr inbounds i8* [[VBTBL]], i32 4 -// CHECK-NEXT: [[VBOFFPCAST:%.*]] = bitcast i8* [[VBOFFP]] to i32* -// CHECK-NEXT: [[VBOFFS:%.*]] = load i32* [[VBOFFPCAST:%.*]], align 4 -// CHECK-NEXT: [[ADJ:%.*]] = getelementptr inbounds i8* [[VOIDP]], i32 [[VBOFFS]] -// CHECK-NEXT: [[CALL:%.*]] = tail call i8* @__RTDynamicCast(i8* [[ADJ]], i32 [[VBOFFS]], i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUA@@@8" to i8*), i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUT@@@8" to i8*), i32 0) -// CHECK-NEXT: [[RES:%.*]] = bitcast i8* [[CALL]] to %struct.T* -// CHECK-NEXT: br label -// CHECK: [[RET:%.*]] = phi %struct.T* -// CHECK-NEXT: ret %struct.T* [[RET]] +// CHECK: define %struct.T* @"\01?test5@@YAPAUT@@PAUA@@@Z"(%struct.A* %x) #1 { +// CHECK-NEXT: entry: +// CHECK-NEXT: %0 = icmp eq %struct.A* %x, null +// CHECK-NEXT: br i1 %0, label %dynamic_cast.call, label %dynamic_cast.valid +// CHECK: dynamic_cast.valid: ; preds = %entry +// CHECK-NEXT: %1 = bitcast %struct.A* %x to i8* +// CHECK-NEXT: %2 = bitcast %struct.A* %x to i8** +// CHECK-NEXT: %vbtable = load i8** %2, align 4 +// CHECK-NEXT: %3 = getelementptr inbounds i8* %vbtable, i32 4 +// CHECK-NEXT: %4 = bitcast i8* %3 to i32* +// CHECK-NEXT: %vbase_offs = load i32* %4, align 4 +// CHECK-NEXT: %5 = getelementptr inbounds i8* %1, i32 %vbase_offs +// CHECK-NEXT: %6 = tail call i8* @__RTDynamicCast(i8* %5, i32 %vbase_offs, i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUA@@@8" to i8*), i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUT@@@8" to i8*), i32 0) #2 +// CHECK-NEXT: %phitmp = bitcast i8* %6 to %struct.T* +// CHECK-NEXT: br label %dynamic_cast.call +// CHECK: dynamic_cast.call: ; preds = %dynamic_cast.valid, %entry +// CHECK-NEXT: %7 = phi %struct.T* [ %phitmp, %dynamic_cast.valid ], [ null, %entry ] +// CHECK-NEXT: ret %struct.T* %7 +// CHECK-NEXT: } T* test6(B* x) { return dynamic_cast<T*>(x); } -// CHECK-LABEL: define %struct.T* @"\01?test6@@YAPAUT@@PAUB@@@Z"(%struct.B* %x) -// CHECK: [[CHECK:%.*]] = icmp eq %struct.B* %x, null -// CHECK-NEXT: br i1 [[CHECK]] -// CHECK: [[CAST:%.*]] = getelementptr inbounds %struct.B* %x, i32 0, i32 0, i32 0 -// CHECK-NEXT: [[VBPTR:%.*]] = getelementptr inbounds i8* [[CAST]], i32 4 -// CHECK-NEXT: [[BITCAST:%.*]] = bitcast i8* [[VBPTR]] to i8** -// CHECK-NEXT: [[VBTBL:%.*]] = load i8** [[BITCAST]], align 4 -// CHECK-NEXT: [[VBOFFP:%.*]] = getelementptr inbounds i8* [[VBTBL]], i32 4 -// CHECK-NEXT: [[VBOFFPCAST:%.*]] = bitcast i8* [[VBOFFP]] to i32* -// CHECK-NEXT: [[VBOFFS:%.*]] = load i32* [[VBOFFPCAST:%.*]], align 4 -// CHECK-NEXT: [[DELTA:%.*]] = add nsw i32 [[VBOFFS]], 4 -// CHECK-NEXT: [[ADJ:%.*]] = getelementptr inbounds i8* [[CAST]], i32 [[DELTA]] -// CHECK-NEXT: [[CALL:%.*]] = tail call i8* @__RTDynamicCast(i8* [[ADJ]], i32 [[DELTA]], i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUB@@@8" to i8*), i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUT@@@8" to i8*), i32 0) -// CHECK-NEXT: [[RES:%.*]] = bitcast i8* [[CALL]] to %struct.T* -// CHECK-NEXT: br label -// CHECK: [[RET:%.*]] = phi %struct.T* -// CHECK-NEXT: ret %struct.T* [[RET]] +// CHECK: define %struct.T* @"\01?test6@@YAPAUT@@PAUB@@@Z"(%struct.B* %x) #1 { +// CHECK-NEXT: entry: +// CHECK-NEXT: %0 = icmp eq %struct.B* %x, null +// CHECK-NEXT: br i1 %0, label %dynamic_cast.call, label %dynamic_cast.valid +// CHECK: dynamic_cast.valid: ; preds = %entry +// CHECK-NEXT: %1 = getelementptr inbounds %struct.B* %x, i32 0, i32 0, i32 0 +// CHECK-NEXT: %vbptr = getelementptr inbounds i8* %1, i32 4 +// CHECK-NEXT: %2 = bitcast i8* %vbptr to i8** +// CHECK-NEXT: %vbtable = load i8** %2, align 4 +// CHECK-NEXT: %3 = getelementptr inbounds i8* %vbtable, i32 4 +// CHECK-NEXT: %4 = bitcast i8* %3 to i32* +// CHECK-NEXT: %vbase_offs = load i32* %4, align 4 +// CHECK-NEXT: %5 = add nsw i32 %vbase_offs, 4 +// CHECK-NEXT: %6 = getelementptr inbounds i8* %1, i32 %5 +// CHECK-NEXT: %7 = tail call i8* @__RTDynamicCast(i8* %6, i32 %5, i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUB@@@8" to i8*), i8* bitcast (%"MSRTTITypeDescriptor\07"* @"\01??_R0?AUT@@@8" to i8*), i32 0) #2 +// CHECK-NEXT: %phitmp = bitcast i8* %7 to %struct.T* +// CHECK-NEXT: br label %dynamic_cast.call +// CHECK: dynamic_cast.call: ; preds = %dynamic_cast.valid, %entry +// CHECK-NEXT: %8 = phi %struct.T* [ %phitmp, %dynamic_cast.valid ], [ null, %entry ] +// CHECK-NEXT: ret %struct.T* %8 +// CHECK-NEXT: } void* test7(V* x) { return dynamic_cast<void*>(x); } -// CHECK-LABEL: define i8* @"\01?test7@@YAPAXPAUV@@@Z"(%struct.V* %x) -// CHECK: [[CAST:%.*]] = bitcast %struct.V* %x to i8* -// CHECK-NEXT: [[RET:%.*]] = tail call i8* @__RTCastToVoid(i8* [[CAST]]) -// CHECK-NEXT: ret i8* [[RET]] +// CHECK: define i8* @"\01?test7@@YAPAXPAUV@@@Z"(%struct.V* %x) #1 { +// CHECK-NEXT: entry: +// CHECK-NEXT: %0 = bitcast %struct.V* %x to i8* +// CHECK-NEXT: %1 = tail call i8* @__RTCastToVoid(i8* %0) #2 +// CHECK-NEXT: ret i8* %1 +// CHECK-NEXT: } void* test8(A* x) { return dynamic_cast<void*>(x); } -// CHECK-LABEL: define i8* @"\01?test8@@YAPAXPAUA@@@Z"(%struct.A* %x) -// CHECK: [[CHECK:%.*]] = icmp eq %struct.A* %x, null -// CHECK-NEXT: br i1 [[CHECK]] -// CHECK: [[VOIDP:%.*]] = bitcast %struct.A* %x to i8* -// CHECK-NEXT: [[BITCAST:%.*]] = bitcast %struct.A* %x to i8** -// CHECK-NEXT: [[VBTBL:%.*]] = load i8** [[BITCAST]], align 4 -// CHECK-NEXT: [[VBOFFP:%.*]] = getelementptr inbounds i8* [[VBTBL]], i32 4 -// CHECK-NEXT: [[VBOFFPCAST:%.*]] = bitcast i8* [[VBOFFP]] to i32* -// CHECK-NEXT: [[VBOFFS:%.*]] = load i32* [[VBOFFPCAST:%.*]], align 4 -// CHECK-NEXT: [[ADJ:%.*]] = getelementptr inbounds i8* [[VOIDP]], i32 [[VBOFFS]] -// CHECK-NEXT: [[RES:%.*]] = tail call i8* @__RTCastToVoid(i8* [[ADJ]]) -// CHECK-NEXT: br label -// CHECK: [[RET:%.*]] = phi i8* -// CHECK-NEXT: ret i8* [[RET]] +// CHECK: define i8* @"\01?test8@@YAPAXPAUA@@@Z"(%struct.A* %x) #1 { +// CHECK-NEXT: entry: +// CHECK-NEXT: %0 = icmp eq %struct.A* %x, null +// CHECK-NEXT: br i1 %0, label %dynamic_cast.call, label %dynamic_cast.valid +// CHECK: dynamic_cast.valid: ; preds = %entry +// CHECK-NEXT: %1 = bitcast %struct.A* %x to i8* +// CHECK-NEXT: %2 = bitcast %struct.A* %x to i8** +// CHECK-NEXT: %vbtable = load i8** %2, align 4 +// CHECK-NEXT: %3 = getelementptr inbounds i8* %vbtable, i32 4 +// CHECK-NEXT: %4 = bitcast i8* %3 to i32* +// CHECK-NEXT: %vbase_offs = load i32* %4, align 4 +// CHECK-NEXT: %5 = getelementptr inbounds i8* %1, i32 %vbase_offs +// CHECK-NEXT: %6 = tail call i8* @__RTCastToVoid(i8* %5) #2 +// CHECK-NEXT: br label %dynamic_cast.call +// CHECK: dynamic_cast.call: ; preds = %dynamic_cast.valid, %entry +// CHECK-NEXT: %7 = phi i8* [ %6, %dynamic_cast.valid ], [ null, %entry ] +// CHECK-NEXT: ret i8* %7 +// CHECK-NEXT: } void* test9(B* x) { return dynamic_cast<void*>(x); } -// CHECK-LABEL: define i8* @"\01?test9@@YAPAXPAUB@@@Z"(%struct.B* %x) -// CHECK: [[CHECK:%.*]] = icmp eq %struct.B* %x, null -// CHECK-NEXT: br i1 [[CHECK]] -// CHECK: [[CAST:%.*]] = getelementptr inbounds %struct.B* %x, i32 0, i32 0, i32 0 -// CHECK-NEXT: [[VBPTR:%.*]] = getelementptr inbounds i8* [[CAST]], i32 4 -// CHECK-NEXT: [[BITCAST:%.*]] = bitcast i8* [[VBPTR]] to i8** -// CHECK-NEXT: [[VBTBL:%.*]] = load i8** [[BITCAST]], align 4 -// CHECK-NEXT: [[VBOFFP:%.*]] = getelementptr inbounds i8* [[VBTBL]], i32 4 -// CHECK-NEXT: [[VBOFFPCAST:%.*]] = bitcast i8* [[VBOFFP]] to i32* -// CHECK-NEXT: [[VBOFFS:%.*]] = load i32* [[VBOFFPCAST:%.*]], align 4 -// CHECK-NEXT: [[DELTA:%.*]] = add nsw i32 [[VBOFFS]], 4 -// CHECK-NEXT: [[ADJ:%.*]] = getelementptr inbounds i8* [[CAST]], i32 [[DELTA]] -// CHECK-NEXT: [[CALL:%.*]] = tail call i8* @__RTCastToVoid(i8* [[ADJ]]) -// CHECK-NEXT: br label -// CHECK: [[RET:%.*]] = phi i8* -// CHECK-NEXT: ret i8* [[RET]] - +// CHECK: define i8* @"\01?test9@@YAPAXPAUB@@@Z"(%struct.B* %x) #1 { +// CHECK-NEXT: entry: +// CHECK-NEXT: %0 = icmp eq %struct.B* %x, null +// CHECK-NEXT: br i1 %0, label %dynamic_cast.call, label %dynamic_cast.valid +// CHECK: dynamic_cast.valid: ; preds = %entry +// CHECK-NEXT: %1 = getelementptr inbounds %struct.B* %x, i32 0, i32 0, i32 0 +// CHECK-NEXT: %vbptr = getelementptr inbounds i8* %1, i32 4 +// CHECK-NEXT: %2 = bitcast i8* %vbptr to i8** +// CHECK-NEXT: %vbtable = load i8** %2, align 4 +// CHECK-NEXT: %3 = getelementptr inbounds i8* %vbtable, i32 4 +// CHECK-NEXT: %4 = bitcast i8* %3 to i32* +// CHECK-NEXT: %vbase_offs = load i32* %4, align 4 +// CHECK-NEXT: %5 = add nsw i32 %vbase_offs, 4 +// CHECK-NEXT: %6 = getelementptr inbounds i8* %1, i32 %5 +// CHECK-NEXT: %7 = tail call i8* @__RTCastToVoid(i8* %6) #2 +// CHECK-NEXT: br label %dynamic_cast.call +// CHECK: dynamic_cast.call: ; preds = %dynamic_cast.valid, %entry +// CHECK-NEXT: %8 = phi i8* [ %7, %dynamic_cast.valid ], [ null, %entry ] +// CHECK-NEXT: ret i8* %8 +// CHECK-NEXT: } |

