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authorDouglas Gregor <dgregor@apple.com>2008-11-14 16:09:21 +0000
committerDouglas Gregor <dgregor@apple.com>2008-11-14 16:09:21 +0000
commit993603d80db194627969b3be96ef64e9635d4ab7 (patch)
treec938a0b3f2aff91cce84b89ffee09da4984d1ef5 /clang/lib/CodeGen/CGObjCGNU.cpp
parent5fe593390948b8a133bbabb6237e28f5eec55512 (diff)
downloadbcm5719-llvm-993603d80db194627969b3be96ef64e9635d4ab7.tar.gz
bcm5719-llvm-993603d80db194627969b3be96ef64e9635d4ab7.zip
Add a new expression node, CXXOperatorCallExpr, which expresses a
function call created in response to the use of operator syntax that resolves to an overloaded operator in C++, e.g., "str1 + str2" that resolves to std::operator+(str1, str2)". We now build a CXXOperatorCallExpr in C++ when we pick an overloaded operator. (But only for binary operators, where we actually implement overloading) I decided *not* to refactor the current CallExpr to make it abstract (with FunctionCallExpr and CXXOperatorCallExpr as derived classes). Doing so would allow us to make CXXOperatorCallExpr a little bit smaller, at the cost of making the argument and callee accessors virtual. We won't know if this is going to be a win until we can parse lots of C++ code to determine how much memory we'll save by making this change vs. the performance penalty due to the extra virtual calls. llvm-svn: 59306
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