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-rw-r--r--package/mesa3d/Config.in24
1 files changed, 1 insertions, 23 deletions
diff --git a/package/mesa3d/Config.in b/package/mesa3d/Config.in
index 06574ae513..aea579d4e3 100644
--- a/package/mesa3d/Config.in
+++ b/package/mesa3d/Config.in
@@ -13,6 +13,7 @@ menuconfig BR2_PACKAGE_MESA3D
select BR2_PACKAGE_XLIB_LIBXEXT if BR2_PACKAGE_XORG7
select BR2_PACKAGE_XLIB_LIBXDAMAGE if BR2_PACKAGE_XORG7
select BR2_PACKAGE_XLIB_LIBXFIXES if BR2_PACKAGE_XORG7
+ select BR2_PACKAGE_XLIB_LIBXRANDR if BR2_PACKAGE_XORG7
select BR2_PACKAGE_LIBXCB if BR2_PACKAGE_XORG7
select BR2_PACKAGE_ZLIB
help
@@ -253,29 +254,6 @@ config BR2_PACKAGE_MESA3D_OPENGL_ES
Use the Khronos OpenGL ES APIs. This is commonly used on
embedded systems and represents a subset of the OpenGL API.
-config BR2_PACKAGE_MESA3D_OPENGL_TEXTURE_FLOAT
- bool "OpenGL texture float (patented format)"
- help
- GL_ARB_texture_float is required to enable GLX core profile
- (OpenGL3.x) otherwise the compat profile is used
- (OpenGL2.1).
-
- The source code to implement ARB_texture_float extension is
- included and can be toggled on at compile time, for those
- who purchased a license from SGI, or are in a country where
- the patent does not apply, etc.
-
- Please consult docs/patents.txt with your lawyer before
- building Mesa.
-
- Also, note that this option doesn't affect all drivers. Some
- drivers have support for texture float enabled
- unconditionally.
-
- If unsure, say N.
-
- http://www.google.com/patents/about?id=mIIOAAAAEBAJ&dq=6650327
-
endif # BR2_PACKAGE_MESA3D_DRIVER
config BR2_PACKAGE_PROVIDES_LIBGL
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